Vinniejip's Recent Forum Activity

  • on key pressed "1"

    (System compare two values)

    pistol.Count=0...................................................... spawn

    I finally made it work! Thank you very muchhhsiiiiii~~~~ !!!!

    /Vinnie

  • Hi to everyone here again!

    How to make an object not to spawn again when there is one inside the layout already?

    I have set the events and actions for changing the weapons by pressing "1" for pistol and pressing "2" for rifle. But whenever I kept pressing the "1" key for pistol, it spawns more than one and literally became a shotgun to shoot more than three bullets at a time. So what should I do? ?

    /Vinnie

  • All of the speed values come into play. Adjust:

    Max Speed

    Acceleration

    Deceleration

    Rotate speed

    Hey man! You just won a "Most helpful person on earth" award!

    Thanks for the help yoo!

    /Vinnie

  • Seems like you want LOS until it is triggered, then you switch to Pathfinding.

    Woah thanks a lot yoo! The enemies has now chase the player even there is a solid object!

    Well this Youtube video taught me too! Go search: "C2 - A shooter with Path finding! - "What you need to know." - Part #2/2"

    Now i want to set the speed because they chase the player object down too slow... I changed the speed but there is no changes. So i tried to add in the set speed from Pathfinder: Movement. After I added the action, there is still no changes from the enemy speed.. So what should i do? O.o?

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  • Hi to everyone here!

    I am new to Construct 2. So how to make an enemy move towards the player even there is a solid object blocking the line of sight view?

    I couldn't figure it out. After I moved my player object to hide behind a solid object, the enemy object stopped half way chasing the player and I have to come out again and let them chase me. So overall of what i want to do, is to create a similar event or action of the Hotline Miami game.

    Please help guys!

    /Vinnie

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Vinniejip

Member since 23 Nov, 2014

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