MagpieJay's Recent Forum Activity

  • Thank you so much dop for replying! I was going to completely give up on using the Pro UI because of my lack of understanding and dumb brain, but you've given me hope to try use it again!

    Is it possible if you could - to show me a screenshot of what actions i need to use to use this?

    I kinda tried but it says gridviewdatabind isn't an expression in buttons.

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  • This community has helped me before and I am relying on it once again as I am struggling immensely.

    I am using the scrollview and gridview and gridviewdatabind to make my items and shop menu.

    as you can see, on layout, only one of each sprite exists but playing it uses JSON, AJAX and the gridviewdatabind to show an array.

    Each button has its individual UID but I don't know how to use that information to make sure that when I press a 'toycar' buy button, I am only 'buying' that and the item gets grayed out and available in the items menu.

    The UID for the buttons seem to be going up in 4s. so the button for the teaset is 64, toy car is 68, then next is 72, 76, 80.

    How do I use this knowledge that each shop buy button has a different UID to change:

    JSON code so once item bought, item cannot be bought again and is greyed out

    add the item to the item menu now (which looks exactly the same as shop menu)

    I tried to contact the creator of the addon but no use and I tried asking on discord construct3 and currently waiting if anyone will help

  • Thank you!

    I did the set obj time scale to 1 when the pause button was pressed for the cat and fiddled around with 'create obj' at start layout and fiddled with the visible and invisible. everything works now!

  • I'm making a cute tetris clone game featuring cats

    I'm using construct 2 and my problem is when I press 'p' (it'll change to touch screen later) I'm using timescale to stop the time and so everything is paused and a tiled background saying 'paused' is set visible.

    I also want a sprite animation to show up during the pause but the animation (has 20 frames) is not playing at all and is frozen. Here is how the code looks like.

    How can I get the sprite animation to play during pause?

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MagpieJay

Member since 21 Nov, 2022

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