sielxm3d's Recent Forum Activity

  • What is the speed, or where i can to improve to make my sprites look like a movie?

  • Thank a lot my dear friend, for what you wrote got me based here, was this I did:

    When Variable is greater than or equal to 3 -> Regenerate obstacle map

    On pathfinding failed to found path -> Find patch at (tarjet.x, tarjet.y)

    On pathfinding found path -> move along the path

  • Hello everyone, I have a question, is that my pathfinding only works when I start the layout or when you have a count of every x seconds.

    My question is: how can I make the pathfinding find the path and go when a variable reaches a certain value, is why until now tenteir do but did not succeed.

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  • After persistence and several attempts, I managed to solve this problem, for it was necessary to plan for when you create each projectile takes this projectile that is nearest the tower that created it and picks up the tower that is nearest to this projectile so as to assign the value: the projectile level property receives the level value of the tower where it originated.

    What you can see in the images below:

    And other image:

    The link to download this file can be found below.

    https://drive.google.com/file/d/0B-bh_etMDYP_NGNkeDRUTE1aU0E/view?usp=sharing

  • Hello everyone I have a programming problem that when a projectile from a tower passes the range of this tower is destroyed this projectile, it happens that those that are created are not being destroyed with my logic: to be further from the reach of tower, do not upgrade the most tower one obeys the range of the tower. What may be happening, can you help me solve this?

    The .capx are here:

    https://drive.google.com/file/d/0B-bh_etMDYP_TnpqU2ZUdmFZYWs/view?usp=sharing

  • Paid work: I need two characters in 3d rigged with the tool Blender software, anyone who uses this software can send a private message which more details.

    Here's what I need:

    I am developing a set of tower defensis, and for that I need a story, the story is essential to the project, but what I really want for now are two boys, a fat and evil; another good that is a scrawny nerd who catch the fat kid. I am with this project for over five months but I'm sinning in history want to put sprites animated the actions of these guys in the game.

    I can to pay $ 100 us dólar for the two boys rigged: a fat and bad, and other skinny and nerdy

  • Thank you my friend, [quote:2tramhbw]7Soul

    this worked perfectly, I still had no notion of using containers, it worked perfectly, was of great help.

  • So with that code can I improve it?

  • How can I improve this health bar system?

    It turns out that even where I work to reduce the green bar represents good health and appearance of the red bar representing loss of health, but Quanda health reaches zero is an error that shows another green bar that I do not know where it came from, how can I fix this, or improve this code?

    The link is this:

    https://drive.google.com/file/d/0B-bh_e ... sp=sharing

    the code is bellow.

  • Only in an area where I have access to FTP after making the upload did not work,

    The game consumes 25.9 MB of memory

    in preview mode works peaceful in all browsers

    to the site newgrounds the game worked perfectly

    for scirra arcade also worked perfectly

    Sorry but the .capx can not tell why this project intend to sell it and have invested many hours of work on it.

  • I want to decrease the volume of my sounds, but i am not able to make this, how i can to do it?

    The sound is too loud.

  • I want to put a life bar in a determined enemy that several of them are spawned every 1.2 seconds each life bar is individual for each of them, or when deals damage in a others do not feel the damage and its bar life is complete, and that he suffered damage reduces a green bar appears and a small slice of red bar, how do I do this bar life,

    Please does not wrap me, just answer if you are sure that you will me help solve this issue.

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sielxm3d

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