I found on Github:
github.com/rexrainbow/C3RexDoc/blob/master/repo/index.md
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Here is the screenshot of the event will look like:
You can use tokenat to get each letter.
Then insert each one into a temporary string.
When the letter index is equal 4, you will insert 0.
After that, you set your string equal temporary string.
Hi Alija2001, I think I could help you.
Contact me on Skype: DongNguyen602
You can open the capx with Construct 3.
Cheers
In my opinion, that tutorial is good for me to do this.
I just draw the line and add physic on it.
Change the default dot with a crayon texture to make it better.
No problem, mate.
I hope I could work with you in the future.
You can check the vector Y of Physic like this:
I have tested and it works well.
I think you can change those icons with correct size to do this:
the scale change is not working i don't see the sprite changing scale when i enter a teleporter. Also i don't just want to go from 1 to 0 i want the scale to be animated not just 0/1 state.
the scale change is not working i don't see the sprite changing scale when i enter a teleporter.
Also i don't just want to go from 1 to 0 i want the scale to be animated not just 0/1 state.
I didn't say that we scale from 1 to 0 instantly.
You can check it here:
portal-scaleplayer.netlify.com
Move left/right with arrow keys.
No problem.
Can't wait to play your game :)
Add an instance variable on your player name "mcScale".
When enter portal:
is mcScale > 0 => substract 0.1 from mcScale
Set player scale to mcScale
And do reverse with getting out of portal.
Member since 13 Nov, 2014