I can't help you, I think the problem is not on AdMob call logic but maybe your game not well optimized. By the way in my game (IntelXDK///cranberrygame///the ads works pretty well) I used AdMob banners and interstitial, on interstitial side the "preload" is very important, but in banner side I just used "Show Banner" and "Hide Banner" functions (without "preload") /// In my case I used Bottom centered size Banner, not a smart///
[quote:3sfv3rhw]So I think the Admob Ads is reducing game performance
Yes, I think you right. In my new project, the AdMob "preload" step make game a little lag. I guess my trivia game was pretty simple and well optimized, so there is no lags. The new project is much more complicated and I'm pretty sure the main reason is a bad optimization of my code etc together with "preload" function make this "lags"