When you get close to an object and press the X key, I want to set the item to come out randomly from that object. What should I do?
How do I make the seesaw function?
Like a seesaw, when the player gets on the seesaw, I want it to lean toward the heavy side.
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I was set the bullets angle is 180 or (Gun.Width <0)? 180 : 0). But I can't fix my problem.
After my character, who is not equipped with anything, picks up an item, a gun, I want to transform it into a character equipped with a gun. How can I change my character to have the item equipped after picking it up?
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Member since 1 Oct, 2022