So my question is a bit broad but, I am stuck on how to make an enemy in a turn based RPG (Similar to Final Fantasy or Dragon Warrior games) target different team members randomly. My first thought was to use a separate script to call on when the enemies take their turns but I've yet to see a way to call something like that. I currently have a selection method for the player to target with using buttons, but that seems unusable for the AI. Any input would be greatly appreciated. -Solumn