winkr7's Recent Forum Activity

  • "I strongly suggest to avoid global variables as much as you can if you plan to do a big project. Global variables bring mess to the project and block the possibility of encapsulation. It is already a pain in C2 that all functions are global."

    Yes, just put a static variable in a group block and access it with get and set functions. One problem with global variables is they always pop up when you want to set a variable.

    yours

    winkr7

  • Thanks GamesCorpStudio.

    ctrl+c and ctrl+v? as long as you have the same variables and objects C2 will be able to copy from a project to another the event sheets just by copy pasting...

    This is what I try to do, but it almost always tells me I have a variable I have to declare (a static variable in scope usually) and I have to go and fill these all in.

    I don't understand your wait 0 explanation, but I will read the manual again as you suggest.

    thanks for your time.

    yours Winkr7

  • I think you don't have access to a previously created object except by pick by uid until the next tick.

    I am not sure that is the problem, but I suspect it.

    yours

    winkr7

  • I think C2 is great, but I would like to know how the real pros transfer their favorate set of functions from one project to another? How do the real pros get around pinning different objects in a family-like way as the op is asking. Just when do you have to "wait 0"?

    your humble servent

    winkr7

  • Thanks for the fix rexrainbow.

    Its working.

    yours

    winkr7

  • rexrainbow

    Here is a short capx showing a crash in Is Chess On Board.

    https://www.dropbox.com/s/5oa8tfp787rch46/meg.capx?dl=0

    Thanks for your time.

    yours

    Winkr7

  • Hello;

    How do I upload a json string to the web server? The same server I started the game from? I just want to send a text string up and call the file TryOne.txt on the server. Do I use AJAX for this?

    How do I get it back off the server and into the game? I don't want anything complicated, just a simple string transfer to and from the server. Same file name on the server both ways, same string both ways.

    thanks for your time.

    yours

    Winkr7

  • I guess you were spaced out when this occured.

    yours

    Winkr7

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  • rexrainbow

    Thanks lots,

    yours

    Winkr7

  • rexrainbow

    Hello. I found a crash in edge.chessUID2edgeUID(tileA,TileB). Pick edges between chess tilea and tileb works fine, but the function call for the edge UID crashes.

    Here is a simple capx that shows the crash.

    https://www.dropbox.com/s/5oa8tfp787rch46/meg.capx?dl=0

    I fixed my other bugs (my bad, not your problem).

    Thankyou for your time.

    yours

    Winkr7

  • rexrainbow;

    Okay, I will put together a simple test capx.

    thanks for your time.

    yours

    winkr7

  • Rexrainbow;

    I think the a recent update to Board broke the SLGMovement function Get moveable area of chess UID: by moving points to 5 and Cost to "Costfunction" filter to "filterfunction". When I go back to Board from early march it works, but the most recent update (which I loaded to be sure I was in sync with board edge) does not.

    As far as I can tell (from switching updates in and out) The problem is in the Board update, not SLGMovement.

    I am running in the Hex Tx Axis Up-Down no wrap for the Board parameters.

    I appreciate your work, and thanks for your time.

    yours

    winkr7

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winkr7

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