winkr7's Recent Forum Activity

  • Start with one kind of fish, one lake and one bait. Get that to work, on the way the rest will occur to you.

    yours

    winkr7

  • Try cloning the sprite and seeing if the clone works in all 4 images on all your layers. This is just my step by step debug approach for this kind of problem, not a solution. If your sprite clone is in multiple families take it out of each family one by one.

    yours

    winkr7

  • Good idea.

  • yes, objects on different layers collide.

  • If you are using hierarchy then persist works if the hierarchy is set in the initial setup but if you create objects and then assign hierarchy they fail.

    I don't think it is a bug, since it is not clear what hierarchy should do when some objects have persist and others don't.

  • Don't do it. Keep building C3.

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  • First, make sure the default start layout isn't a black screen. (the run layout may not be the start layout when you are working interactively).

    If that does not fix things create a bare bones game that just doesn't do anything but show a white screen (the default project does this). See if you can get that to work. If so add a few things til it fails. Then you will have an idea of what the problem is.

    yours

    winkr7

  • Instead of a progress bar create a small square solid sprite and stretch it for the bar. Then you can treat it like the other hierarchy sprites.

    yours

    winkr7

  • Try two half circles, make them shaped like a c with a hollow inside.

    yours

    winkr7

  • You need to buy Bitcoin and quit thinking about writing computer games. If you watch it every day it goes up and down and you will be happy some days and very sad other days and you will realize that up to this point you were wasting your life.

    When it goes down buy a little more, and never ever ever sell any. It will suck up your money and time and all your problems you think you have now will seem trivial.

    yours

    winkr7

  • Thanks ROJOHound

    You are very thorough.

    yours

    winkr7

  • If I have a wait 0 after a wait 0 does it get run after the next tic runs the standard events, or does it get done after this tic's wait 0 stuff? I assume it is next tic.

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winkr7

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