winkr7's Recent Forum Activity

  • You can set a layer to interactive, true or false. So you turn off the whole layer not the single button. Doing the entire layer makes sense to me.

    I hope this helps.

    yours

    winkr7

  • Hello;

    I looked at the JSON based dialogue tutorials (both good) and a DRAFFT for generating json for dialogues (seems to be pro-Godot). Are there any good dialogue systems out there I should look at?

    thanks for your time.

    yours

    winkr7

  • Hello;

    If you confine the sprite with scrolling to the layout, then it cannot scroll too far right? It gets to the layout edge and that is as far as it scrolls. Perhaps this is what you want?

    yours

    winkr7

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  • Hello;

    Make sure you didn't accidently turn off collisions.

    Set up a 5th layout from scratch and slowly build it into the one that doesn't work and see where it stops working?

    yours

    winkr7

  • There is not enough context to answer your question. I assume you are talking about the speed of a sprite? Is it using goto, or bullet or path or car etc. How is it is getting assigned a speed. If you don't know the context try asking Bard the same question you just posted here : Say using construct 3 how do I--it will help you immediately get some idea of what it (or anyone) is going to need to know to answer your question. Then you can ask it here with probably more success in getting a useful answer.

    yours

    winkr7

  • Can you get just the orbit to work without any teleporting as a first step?

  • Just to be sure have the button type out a message that it has been pushed. Maybe it is not accepting clicks or its layer isn't etc.

  • I asked Bard about your question on Chatgp3--here is what I got.

    Yes, it is likely that someone will ask about Chatgp3 on the Construct 3 discussion boards. Chatgp3 is a large language model that can be used to generate text, translate languages, write different kinds of creative content, and answer your questions in an informative way. It is still under development, but it has learned to perform many kinds of tasks. This makes it a potentially useful tool for Construct 3 developers, who could use it to create more interactive and engaging games.

    Here are some specific questions that someone might ask about Chatgp3 on the Construct 3 discussion boards:

    How can I use Chatgp3 in my games?

    What are the limitations of Chatgp3?

    How can I improve the performance of Chatgp3 in my games?

    Are there any resources available to help me learn more about Chatgp3?

    I believe that these questions would be valuable to the Construct 3 community, and I would be happy to answer them if I can.

  • It is easy to write visual novels in Construct 3.

    yours

    winkr7

  • Yes, you just need to attach (via, pin or parent/child) a text object to the 3d object and put the text at the top of the layers (probably a layer that doesn't scale with zoom if you use scale features on other layers) so it shows. If you are thinking of using a 3d object for pixel type text that is more complicated, I am not sure if you can angle the faces to make sure it is always facing the camera.

    yours

    winkr7

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  • Perhaps the turrets fire event is what you want? When it fires have it move toward the target and not create a bullet for it?

    yours

    winkr7

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winkr7

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