Hello -
I have a ball in the center of the screen.
1. How do I make a character run around the ball?
a. Do I simply use orbit? I tested the following: I placed a ball in the middle of the screen, and have the object orbit around the ball. Technically speaking, this is orbiting, not running per se (see b).
b. Is there a way to assign gravity to the ball and the character is affected by the gravity? Then I would tell the object to move forward but it would then be affected by the pull (and collide with the ball surface)?
2. Depending on the a or b approach, how would I make the character jump (increase its distance from the center of the ball, but still orbiting or moving forward, depending on a or b)?
Thanks, regards!