Soooo , i have this equirectangular image ,made in blender :
As a clickteam user i already had a private shader i got it from a friend of mine (he don't know to make shaders but he only got it from somewhere) that turned this image to this :
(Don't mind the smooth scrolling,the shader is the important thing)
i tried to simulate the shader using sphere destortion , but man it was a mess !
can anyone help me ?