I apologize if this has been covered, but I haven't been able to find a straightforward answer after days of searching and playing around in Construct.
I'm building a game that will be integrated into a Learning Management System (LMS), so I'm using a custom SCORM plugin since players will be high school students who are logged into their own accounts. They won't always be using the same computer/device, so local storage isn't a great option to save their progress in a game.
How can I export the string of JSON of the saved progress/state? I bought this template (https://www.scirra.com/store/royalty-free-game-templates/json-export-import-encryption-1191), but it doesn't seem to export JSON string of the saved state/progress. Ideally, they'll click/press a save button and it'll send the current game state to our LMS and then when they log in again, they'll be able to load their last progress. I just don't know where that string of JSON goes when you use the built-in "Save" function in Construct 2.
I can't seem to find solid documentation or tutorials on how to use "SaveStateJSON" and "Load from JSON", so any help would be greatly appreciated.