Chadori's Recent Forum Activity

  • luckyrawatlucky - It is because you can't use the emulator to test other cordova plugins like Admob or IAP. You need to export it to your device but remember to enable "Test Mode".

  • How do I check if the Game App is bought from GooglePlay?

    Just like IAP, It has a feature called "On Restore Purchases Succeeded" . Is it possible to check the GooglePlay Account of user if the App is purchased or not?

    Thanks in advance XD

  • agent2557 I am sorry but what you are asking is an act of piracy and I think cranberrygame would feel disappointed if we share it. Besides, he did offer a reasonable price of $7.59 and 96+ (currently 85 plugins).

  • Thanks AndreasR . It seems that it is almost the same with the events used to build on IntelXDK. If I use the events I used that worked on IntelXDK, will it also work on Cocoon or do I need to remove or add some events?

  • Hi,

    that's the next part on my list

    I'll keep you posted!

    Cool

  • - I'm looking forward to your tutorial.

    AndreasR - Thanks, good to hear that. BTW, does cranberry plugin for IAP work in Cocoon? I used the Cordova Plugin IAP on Construct 2 and also used cranberrygame plugin for IntelXDK export.

  • Gigatron - This looks very nice XD . But, I don't know if this is normal, but I experience huge fps drop on preview but still playable.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • AndreasR - Thank's for your tutorials . Is it possible to convert Published GooglePlay Apps that are built on IntelXDK to Cocoon.IO?

  • paulxx I really liked your game. I really have been waiting for it's release and now I saw it and installed it. It even runs in my Jellybean android phone smoothly and that made me a bit surprised and amazed. What window size did you use for your game, if I may ask?

  • Ashley - I've relinked the correct .capx file since the previous hyperlink directs to the backup .capx. Please check it again.

  • roguecore - I like how you made 3D possible by just using events . But there are still many bugs on scaling, field of view and movement. Sometimes when I scale, the sprites becomes inverted (If scaled too small, I think) and when I increase or decrease the field of view when I move the objects tends to follow the players movement so they move away from the player. But I still like it, a little more fix and it'll be amazing.

  • You do not have permission to view this post

Chadori's avatar

Chadori

Member since 10 Oct, 2014

Twitter
Chadori has 49 followers

Trophy Case

  • 10-Year Club
  • Entrepreneur Sold something in the asset store
  • Jupiter Mission Supports Gordon's mission to Jupiter
  • Forum Contributor Made 100 posts in the forums
  • Forum Patron Made 500 posts in the forums
  • Forum Hero Made 1,000 posts in the forums
  • x2
    Coach One of your tutorials has over 1,000 readers
  • Regular Visitor Visited Construct.net 7 days in a row
  • Steady Visitor Visited Construct.net 30 days in a row
  • Enduring Visitor Visited Construct.net 90 days in a row
  • Unrelenting Visitor Visited Construct.net 180 days in a row
  • RTFM Read the fabulous manual
  • x2
    Great Comment One of your comments gets 3 upvotes
  • Delicious Comment One of your comments gets 10 upvotes
  • Email Verified

Progress

24/44
How to earn trophies