I plan to make a new game on Construct 2 that can work both mobile and PC but I focus more on mobile android because I will make the alpha, beta or debug there. And got me thinking that my previous 1280px*720px game can only ran on Android versions (4.3 and above) but only on a playable rate(not fast) and on Jellybean(4.1.2) had a lot of seams or separated sprites and in my estimation the fps was about 3 -> 10 fps (not playable). So which is better, to move on making SD resolution sizes (854, 480) or stay HD resolution (1280, 720)? Ohh yeah. But I am also worried that if I make an SD resolution game, it might not look good on tablet and PC's??
Sorry if my question is kind of supposed to be my problem and my decision. But I am doing this so that I can hear people's advices and experiences on which is better and which is worse. Thanks XD