RisenFear's Recent Forum Activity

  • It dont want to work for some reasons

  • I've tested. It's not working without broadcasting something too =(

  • Up

  • drive google com/file/d/0B8Cc6MKKLdYkY0RJTWZ5eERCRU0/view?usp=sharing

  • Hello again!

    Since the last time, I've read some manuals, tutorials and threads, so I'm slowly getting in S2's multiplayer... I hope =)

    Thank you, guys, for helping me in , it was impossible to find that without you

    I'm not near my computer now, so I cannot give you some screenshots and capx but I'll give them at evening if you won't solve the problem)

    The problem is... strange. I'm making some loot on game map. When player in LOS if item and clicking on it - he will take it. When all events are triggered, I'm sending message to host (reliable ordered). On message I'm destroying object on host side and broadcasting new message. In common on message, I'm destroying object to. All's working. But when new player connecting it can interact with this object - it's dissapearing only for players what were online. I thought, all information are based on host's info... I'm syncing object in layout start

    Thx a lot

  • That works! Thanks a lot)

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  • Here we go - drive(dot)google(dot)com/file/d/0B8Cc6MKKLdYkY2dfaWdPb1dMZUE/view?usp=sharing

  • Up again

  • Don't completely understand what I have to do now... Can we talk in skype/icq maybe?

  • Can't really tell by the screenshot. Have you sync your instance variable?

    Sure. When I've tried to make animations work based on variable I was syncing them too

  • Up

  • Update

    The problem is peer is not detecting other peer instances. I have object called "peer' (as in manual to prevent errors) and every time peer's connecting another instance of that objects creating at random place (like in manual!). So. I've tried a lot of ways to pick all "peer" instances and change their animations but on host side all's working correctly. On peer's side only current peer's instance picking by the event

    ------------------------------------------------------------------------------------------------------------------------------------------------------

    Hello. Practising making multiplayer games. To be sure that all will work correctly, done everything like manual and example shows. But. Peers cannot see other's animations. Only for itself. 4 direction movement, 4 animations. Thanks!

    P.S. for host everything is ok. Self animations for peer working too

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RisenFear

Member since 7 Oct, 2014

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