Thirstyy's Recent Forum Activity

  • I am playing around with an 'endless' runner/boss battle game and published a 'demo' here: http://www.kongregate.com/games/Pangeeum/pangeeum-escape-from-the-slime-king

    Take a look and let me know what you think. I appreciate any and all feedback and would also appreciate generous ratings on kongregate to help it get more exposure because they list their games ordered by ratings.

    Thanks!

  • I do plan to continue working on the game and have quick a few ideas on what to do just trying to decide on a direction and get some initial feedback to make the core game as good as I can.

    Nixel I appreciate the feedback, kind of surprised you didn't find any new weapons but lots of health drops, the weapons are dropped the same as the health but you pick them up with 'E'. If you go further into the forest health drops less frequently and some of the 'better' weapons spawn more as well as increased chance to get a boss door drop. I initially had the health packs give less HP and appear less frequently but continually was told the game was too hard so that was my temporary fix.

  • I am working on making my first game and it is a retro 2d roguelite shooter similar to Nuclear Throne, Enter the Gungeon or Relic Hunters Zero. It is more of an extended demo than a full game right now but you explore an endless forest and find new weapon and entrances to boss rooms that drop from enemies. I would love to get some feedback and hope this was an ok place to post this. The higher the rating on the game the more exposure the game gets so please be generous with the ratings (5 stars!!)

    http://www.kongregate.com/games/Pangeeum/pangeeum-forever-forest

    Here are a few screen shots of the game

  • I started with a post on a musicians subreddit and got around 20 replys within a few hours many of which wanted some set rate but others were more flexible and a few just wanted their music in a game. If you are in the alpha/beta stages of the game you should put yourself out there and find something.. without any money to give incentive for their work or any planned income from the game your choices are going to be more limited but you should still have some options.

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  • smileh shoot me an email at and we can discuss working together

  • The first option I had thought of before but wanted to have more flexibility without having to make a new sprite for each size because I am using a lot of smaller layouts as rooms. 9Patch looks like it may give me what I am trying to do. I would like to be able to tile the inside section of the 9Patch image letting the outside sections overlap but that might look bad too. I will play with it a bit to see if I can make that work.

    Thanks very much for the suggestion not sure how I overlooked 9patch I thought I read through the whole manual.

  • I want to make a tree or grouping of trees to be used as a wall in a twin stick shooter type game. Ideally I would have a single tree used as a tile background + solid behavior. Doing it this way lets me have a repeatable tree I can use for different size walls except it doesn't look very good because its just a line of single trees with a lot of space between them.

    I did some searching and couldn't really find what I was looking for so any suggestions? I can do groupings of trees that repeat but that gives me either gaps in between tiles or cut off trees on the ends of the wall. Trying to keep the number of sprites and art needed to a minimum.

  • Hello I am just getting into game creation and after looking and trying out a few other game maker programs this one seems like it will work the best for me. Fingers crossed!

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Thirstyy

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Member since 6 Oct, 2014

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