Moot's Recent Forum Activity

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    > > Even if C3's subscription was $1 a year I would still fight hard to change it.

    > >

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    > That's absolutely ridiculous.

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    > If it was only a dollar a year, you would probably pay less than $80 on the software over your lifetime and wouldn't that be as good as owning it? That would be an insanely better deal than just buying it out right for $500 or whatever price you mentioned before. I think you're so fixated on this one aspect that it's clouding your judgment.

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    > $100 a year really isn't that expensive either. It only amounts to $8.25 a month to subscribe. That's absurdly cheap as far as subscriptions go. I pay close to 3 times that for HBO.

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    > everyone

    >

    > So how does the full version of C3 compare to C2? Is it the same or better? Should I wait to subscribe?

    >

    I feel you may have missed my point, price is not the issue so I'm not sure why you're discussing it in relation to my argument. I just used that example to illustrate that even at a ridiculous price of $1 I would still be wary of using C3 long term due to the lockout. I would happily pay $200 a year sub if the model was better but would fight to change it even if it was as low as a dollar in its current state. The issue is perpetual access to one's own work, not price.

    Ok, money aside. As long as you don't minify script on HTML5 export, you can still edit all those files. Did that change with C3, I haven't really checked? The problem is few C2/C3 users know what to do with those files once they have them. Even though users can always have access to their project files, they really need some javascript knowledge to be able to do anything with them without the editor. How is that Scirra's problem?

    It seems to me if you don't want to pay for the editor and you don't learn javascript, then that's really your problem if you can't do anything with your game afterwards. The editor is affordable and available if and when you need it. And if you don't want to pay for C3, you can always learn javascript.

    Think of C3 as a taxi service. A taxi can take you where you want to go for a reasonable fee, but it's not the taxi driver's fault you don't know how to drive.

    Even if C3's subscription was $1 a year I would still fight hard to change it.

    That's absolutely ridiculous.

    If it was only a dollar a year, you would probably pay less than $80 on the software over your lifetime and wouldn't that be as good as owning it? That would be an insanely better deal than just buying it out right for $500 or whatever price you mentioned before. I think you're so fixated on this one aspect that it's clouding your judgment.

    $100 a year really isn't that expensive either. It only amounts to $8.25 a month to subscribe. That's absurdly cheap as far as subscriptions go. I pay close to 3 times that for HBO.

    everyone

    So how does the full version of C3 compare to C2? Is it the same or better? Should I wait to subscribe?

    Tom

    It occurred to me that I'm wasting too much time here. Those comments I made before, forget I even mentioned it. Best of luck with C3.

    Imagine what would happen with a monthly option.

    Exactly. You make it easier for people to buy your product and you increase the likelihood that they will. They seem to really want to keep things simple, but running a business is never simple. It's complicated. But, it's less complicated when you have happy customers.

    I think he just means that the impulse buying crowd aren't going to be enticed by a rental system so you'll likely lose all of those sales. People impulse buy because it gives them a buzz and makes them feel good for a bit. You don't hear about impulse renting because people simply don't do it.

    https://www.psychologytoday.com/blog/consumer-behavior/201303/five-reasons-we-impulse-buy

    I didn't read the article, but there's a simple reason people don't impulse rent/subscribe. The consequences last much longer. Subscriptions encourage people to think long term and consider the value of the product. All these small gimmick ideas they are coming up with (free assets, templates, game jams, etc.) won't work nearly as well to sell a subscription model. Subscription model gives all the security to the company and takes it all away from the consumer. There needs to be balance...

    I don't understand why Tom keeps inviting all this dialog when Ashley is just going to shut him down. I grow tired of the mixed messages. It doesn't give me a lot of confidence.

  • I tried the GameFlow when it was just released, but it didn't come anywhere close to C2 regarding the work flow and usability. It was quite long time ago and maybe it deserves another shot. At least the export options are superior compared to C2/C3

    I don't use the plugin, I just know it exists. It's been updated recently. If you have it already, maybe you can get a free update?

    I've been very critical in the past too, even a bit harsh with my comments at times, but it's time to accept that C3 is subscription based and that's it. Pay for it or don't. Everything that needed to be said has been said. Let's all be reasonable people and move past this discussion. Let's not poison this forum and ruin other's enjoyment. We should all go our separate ways, if we must. If C3 isn't for you, there are other options available to you and more will pop up.

    We all like making games, so let's just have fun doing that.

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  • There's an event sheet plugin for Unity if you're interested. It's pretty affordable too.

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    GameFlow

    https://www.assetstore.unity3d.com/en/#!/content/14808

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  • Make a feature request I guess.

    Im not sure that a runtime addition is the best method. More options like templates for the export would be better imo.

    I'd like an option for three columns with a header, and footer for example.

    If it causes problems, I can always delete the browser object/events and edit the index.html directly in the final version. Templates is a good idea. We should have total control over the entire presentation.

    But Construct2 isn't a html editor.....

    Well, it is and it isn't. That's like trying to tell me my truck doesn't go off road. It goes off road!

  • You would be better off editing the index.html at this point.

    I just don't want to have to remember to edit the index.html after every version I export. I'll probably forget.

  • If I understood correctly...

    Thank you!

    Edit 2: Tried this and it worked.

    var body = document.getElementsByTagName('body')[0];
    body.style.backgroundImage = 'url(http://localhost/background.png)';
    [/code:2cfpvwun]

    It's a done deal. Discuss it all you want, but let's stop trying to drag Ashley and Tom into the discussion in an attempt to convince them. You are not going to convince them at this point and you are only distracting them from work they can be doing to improve C3 and fixing bugs in C2. They are already well aware that most of us don't want to pay for subscriptions. Only numbers matter now. Nothing really else we can do.

    In regards to locking users out of there product, it's not really a benefit to be able to extract art and sounds from a C3 game, because most of the final art would most likely be on our hard drives anyway. C3 is only really good for basic art and placeholders. And if anyone ever exported out their HTML5 game, all the assets are right there. So I see the point people are making. That being said, Ashley said he is looking into a way to allow users to update and bug fix their games after their subscription is over. So why are people still arguing about this? Let's wait to see his solution.

    He deserved to be banned, and is never welcome back. You didn't see a lot of personally targeted emails, threats and general revolting behaviour we will not ever tolerate.

    We are not banning people who voice their opinions, and I have no idea where you got that impression from.

    I agree that Lamar should have been banned. He once threatened me in a PM because I didn't agree with him about something. I know of a couple of other people he threatened too. Since being banned, he's been creating fake accounts on a nearly daily basis and trolling this forum. If there was anyone deserving of a ban, it's Lamar. There are other forums better fitting for him, like 4Chan or Newgrounds.

    And in regards to the thread locking, I saw this trend and brought this issue up many times before. No one seemed to care back then. People only care when it happens to them. I just accepted it because in the end, it's not my forum. It's Tom's and Ashley's forum. They decide the rules and we are required to play by them, or find a better place.

    Ashley

    I think you need a completely separate message board for C3. You will continue to have these problems from people who won't subscribe and hate not speaking up about it for the foreseeable future. It's not like the Flash users who eventually went away to find something else. A lot of these people are C2 users and many of them are not going anywhere for as long as they use C2. Separate the happy C2 users from the happy C3 users. Die hard C2 users would have no reason to go to the C3 message board unless they were open to using C3, but even if they did, they probably wouldn't have the same amount of support there because it'll mostly be C3 users.

    Just a thought.

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Moot

Member since 23 Sep, 2014

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