truefalcon's Recent Forum Activity

  • the problem is when i start a blank project it does not show the resources tree with the sounds folder there...

  • what if i pay scirra $15000 once i have made that much with my games on the market?

  • well to do that you may need the personal edition or business edition and the monetisation IAP object, as for ads i do not ever see a object type for that listed any where that you can create, so you may need to use database and sprite objects to record purchases for users and destroy the add sprite once the value of the variable(payed4) in the database is eqaul to 1, else set to 0 and exit the event.

  • a bit more info may be necessary as i may 1 day need to go about the same problem...

  • ok in a earlier topic i found out how to do dragging but now i want to do audio and add it to my game, & play it when dragging finishes.

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  • I am sure you would be wanting to add type writer text effects for the rpg in your game eventually...

  • thanks but now i am having trouble adding audio to my game... not only that when the object has been dragged to a spot on the screen it refuses to play the sound file, or atleast that would be the problem provided i could add the audio...

  • thanks for the help

  • Can i highlight it to a frame when the mouse is above it and set it to normal frame when the mouse is not over it and set it to another frame when the mouse clicks it and have it perform a action after 30 seconds such as going from the main menu screen of my game to the level select screen?

  • How do I use a sprite(image) as a button?

  • thanks can you point me to a tutorial video any where on how to find this behavior and use it? so will it be able to collide with other physics objects? you see my game needs a cloud that the player can click on then next the cloud pops and the pizza falls from the cloud down a candy ramp(draggable object) and the pizza must bounce and slide along the candy ramp and make its way to the alien, then the alien eats the pizza and if the level is completed within a time limit a star or 2 or 3 are awarded(based on how much time was used if the timer falls below 1 minute the player must restart the level if the pizza falls off the edge of the screen the same result as less than 1 minute) on the level select and the player then unlocks another level until they have finished all 500 stages but in the demo there will be only 50 stages...

    how ever i do plan on adding more obstacles and themes for the 10 groups of 50 stages and 250 types of obstacles and i am selling the full version for $8 on steam, $3.99 on app store, $1.99 on google play store. If you can help me out here i will personally add you to the credits and once i have made more than $6000 i will hire you and put you on the pay roll...

    Ok i know how to add the drag and drop behaviour but what events and actions do i need to use to get it into motion?

    ok never mind that i know what to do now but what i want is for it just to be able to be moved around with no actions after dropping other than playing a sound...

  • I believe it can be, yes...

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truefalcon

Member since 19 Sep, 2014

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