inf3's Recent Forum Activity

  • well i tried on a different pc, and i get this message. I have java x64 but it doesn't seem to recognize it or something

  • I have C2 x64 and the same version for java. I will try on a different pc and see if i get the same error.

  • Thanks for this. It seems i don't have this Jre folder in windows folder. Could this minify option reduce my game file?

  • Yes, but i receive this error "Error during export, cannot open file c2Runtime_min.js" I did updated java

    for 64 bit, but i still got this error.

  • Hello,

    I want to publish my game on Kongregate but it seems i have some problems with game's size. Kongregate allows max 20mb and my game after i export it has 39 mb. Anyway i tried to compress it using Winrar and 7zip, with best options for compression, but the size is reduced only to 37 mb.

    Do you guys know a better software or another way i could fit my game in 20 mb?

  • Thanks a lot guys, this was really helpful.

  • I have finished a demo version of my game and want to export it for desktop.

    I used standard option for png recompression.

    The problem is after i export the game and i start it, i can't find "Main menu or the tutorial screen",

    it jumps directly in the game. Also the text in the game is not at the right place and some objects which use overlay effect look terrible, very pixelated.

    Does anyone know what might be the problem?

  • I tried this and works, but there is still one

    thing i tried for a few days and couldn't figure out.

    1. Sometimes the player doesn't have collision

    with anything, simply dies from falling, there aren't

    platforms to jump on, therefore falls.

    I tried to change instead of on collision with, to add

    compare Y, but didn't worked.

    Btw i changed "set position to" to go to layout since i want a panel with a score to appear after the player dies.

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  • well i tried a few times, but it was more of a guess since i

    never used array before and i didn't manage

    do solve anything. Could you guys please be more precise, or

    maybe provide an example?

  • Hello. i'm working on a game where the player has a rocket in the back

    and has to fly up from one platform to another. When runs out of fuel, hits an enemy or obstacles the player will fall and die.

    I don't want the player to keep falling

    the entire layout(it's pretty big) but instead to die after a few seconds of falling and play again. Do you know how i could achieve that?

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inf3

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