Hello! i'm still semi-new to Construct 2 and i know that this has been questioned so many times, but i'm very interested in learning Construct 2's advanced stuff like Arrays or Functions. How exactly do i achieve Procedural Generation with Arrays and Tilemaps? I'm still confused on what an Array is and what it does and how i can use it properly, i have read alot of forums with the same topic as mine and i might even get the same answer! i don't expect a simple answer to this question. I have read this tutorial (https://www.construct.net/en/tutorials/smarter-procedural-roguelike-715) and i hope i will achieve the same effect with the knowledge i can gain from this forum.
If i can't get an explanation on how Procedural Generation is achieved on Construct 2 can i at least get an explanation for arrays and how i can use them for different things like weapon switching and such. Thank you in advance for whatever answer i can recieve.