Hi! I'm interested, but confused on licenses.
I used to stream, and when I did I registered as a business for tax reasons. In my country however, you register a business with associated tax codes. I registered as "streamed entertainment" (which is also what TV falls under). Under my registration I can't tax revenue on games through my business, unless I add that to my registration. I have to tax it as personal hobby income.
I'm very early on, just messing around with tools. My plan here was to get a month-by-month personal license to prototype, and if I find a concept that sticks then I get the annual personal. IF I decide publish for monetary gain on Itch, Steam, App Store etc, I would only change my business registration in conjuncture with a release to include game development.
So my questions are basically;
1) Would my plan be possible?
1) If not, does the mere fact that I am registered as a single proprietary business mean I HAVE to commit to the annual business license, even though my business is not registered for game development?
Because if the latter, the decision suddenly becomes whether I want to spend 160 dollars on a software I might not even dedicate myself to if prototyping doesn't lead anywhere. And you might see why that's a hard pill to swallow.
So, what do?