Alright, so what I'm trying to do is implement a system where if the player is near an object (say an NPC or a signpost), you can press a button and either talk to the NPC or inspect the object in question.
A lot of dialogue tutorials I see have it so when you collide with an object then it starts the conversation but I don't want it to happen every time the player touches an NPC
So, in summary, what I'm asking for help with is:
-Allowing the player to interact with an object
-Not using only collision as a means of making an event trigger.
Ideally it would be while the player is within a certain range of the object, that is, practically pressing against the object.