nullkalahar's Recent Forum Activity

  • Use a variable called "lootchance".

    Lets say you click a button, set "lootchance" to random(1,100)

    After that when you want the player to get loot, you add a condition checking what number "lootchance" is set to,

    if equal to or lower than 82.87 > Give player loot common

    If equal to or higher than 82.88 BUT lower than 93,24 > give player loot rare

    if equal to or higher than 93.24 but lower than 98.42 > give player super rare

    if equal to or higher than 98.42 but lower than 99.46 > give player Epic

    if equal to or higher than 99.46 but lower than 99.98 > give player Legendary

    if equal to or higher than 99.60> give player Super Legend

    Prob a better way of explaining and doing it, I'm drunk, hope it helps anyways, merry christmas.

    Thanks

    The Ajax plugin will generally allow you to utilize website apis. You can also include JavaScript libraries.

    If you can get a number as a string, you can definitely convert it to an integer or float.

    $3.98 is the value of 1 unit, in the txt above I should receive the value *2, but 0 came back.

    $3.98 is obtained through a googlesheet with a command to import the value of a cryptocurrency.

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  • I'm trying to create a loot box that has 6 result options:

    Common 82.87%

    Rare 10.36%

    Super Rare 5.18%

    Epic 1.04%

    legend 0.52%

    Super Legend 0.04%

    How to do this ?

    I'm trying to look up the value of a cryptocurrency for a little game that would simulate an nft game.

    I can look up the value of a googlesheet, but this one comes as a string and doesn't allow calculations with it (even though I use command to make int/float).

    Would it be possible to add the coingecko api or any other website to check the value?

    Tagged:

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nullkalahar

Member since 22 Dec, 2021

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