mohammad_82's Recent Forum Activity

  • There is no fundamental solution. A client-side game can always be hacked. All you can do is throw a few hurdles in the way to make it harder.

    Thanks a lot. So how do applications like "Gamee" do it? How do we secure the server side? By protecting the requests? And if it is practical, how? can you guide me?

  • No need to use an addon, there is now an official Cryptography plugin in C3.

    But 100% protection is still not possible, this will only make the job a bit more difficult for hackers.

    Thank you very much. Besides cryptography, what is your solution for more security? Even if there is a solution for processing on the server, which is good, security must not be provided from within the game.

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  • Thank you very much. I'm doing this with CBhash plugin, but as you said it's not enough.

    Can you suggest another way?

  • Hi guys.

    I have an HTML5 export of my game, but the score inside is hackable.I wanted to see what I should do so that users cannot access the score and it is sent to server.

    How and from which plugin (now I use ajax) should I send the score to be safe.

    Is it possible to do something through scripting?

    I talked to a programmer and he said that since it is a front-end output, nothing can be done for its security; But should be a way. Unfortunately I don't know anything about programming and this issue of security is bothering me a lot, if you can guide me.

  • Hi guys;

    I want to get json export for my project and use it in construct3, but it doesn't work in construct3 (bones doesn't move in software) . I think this problem happens because of output settings. Please, give me a picture of output settings for use in the construct 3.

    Thanks

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mohammad_82

Member since 13 Nov, 2021

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