--In construct 2 we have shadows however having actual lighting isn't really in. The closest I can seem to get it is by using a light sprite and every tick randomizing it size slightly. I also added a shadow light to compliment it.
--For a day and night cycle I added a black sprite over everything else and had it at timed intervals change opacity.
I'm wondering if anyone has any better ideas for what to do for lighting.
The .capx file is attached.