ngmusic's Recent Forum Activity

  • Thanks I'll check it !

    Again thanks

  • Hello,

    So you Know if some tutorials exist on how to make a simple ear training game:

    You hear a sound ( random mid or wav from the game database) And the user click/Touch the right answer.

    Sound simple but i don't Know how to make it.

    Any helps are welcome

    Thanks

  • Hello,

    I try to make a little game and I have some problem due to lack of knowledge (I'm a beginner), so I really hope you can help me, and in advance thanks for your time and conseideration.

    Well let's go I have a family of "enemies" set:

    -enemytype1

    -enemytype2

    -enemytype3

    ....

    I have imported in "sound" some m4a files:

    -enemytype1sound.m4a

    -enemytype2sound/m4a

    ....

    I want to spawn a random enemy each type so i've did each 2 seconds spawn "enemies" on layer 2

    "enemies" is the family group.

    So my question is when the game random pick an enemytype from the "enemies" family how do I play the corresponding sound when the sprite spawn on screen ?

    Thanks again I hope I'm clear

    NG

  • thanks for your reply I've made investigation about lerp, but I don't understand how and where to use this fonction.

    could you help me, sorry to ask you again for help.

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  • Thanks for your help, I'll try that and let you know.

    all the best

    NG

  • Hello,

    it's my second post,thanks for your help in the first one. I'm working hard on some tutorial, but I need some helps, I hope that the question has not already posted. If it's the case sorry , I didn't find it in the search option...

    So my concern is, I've made a basic space shooter (thanks the first tutorial), but I would love to add complexity.

    -I would love to add missile in the game that auto target the enemy (and not go straight like bullets), the enemies are moving too.

    -And I would love to add 2 or 3 kinds of missiles types, each for one kind of enemy. So if you launch the wrong type missile, it just go straight (or other direction) but it will not touch the enemy. how can I do that ? of course it will have one button for each kind of missile.

    Thanks in advance for your help!

    have a great week end

    NG

  • Thank you I'll try this!!

  • Hello everybody,

    I'm new here and I have a question, I have search on the forum and tutorials but I didn't find the reply.

    I would love to made a game where there is a fixed turret shooting enemies. The enemies are coming in all the directions (random) . Could I make the bullet go directly to the enemy.

    Like on this beautiful pic [attachment=0:rwk6cva8][/attachment:rwk6cva8]

    thanks in advance for your time and your help.

    NG

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ngmusic

Member since 24 Aug, 2014

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