rcmedy2's Recent Forum Activity

  • I guess it's curated. When the staff sees an app has a good user engagement, perhaps. I heard it's very important for ranking.

    Did you check user engagement datas sometimes ? That's what make the difference when it comes to play store algorithms.

    https://techcrunch.com/2017/02/28/googl ... ing-games/

    It would be interesting to compare, in order to understand what is "good retention"...

  • You did a request to be featured ? How does it works with Play store ?

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  • Very interesting topic, Thank you !

    Beast Attack is great ! 850 000 downloads, that is really cool ! Did you promoted your app with advertising ?

  • Hi

    I m trying to upload games to Itch and Gamejolt but it's like they find any files. On Itch I can upload the zip but nothing appears on the page. On Gamejolt, no zip file is found so I can't upload nothing.

    I tried with a blank template, same problem. Is there someting I missed with the pocess of eporting to HTML5 ? I just export to HTML5 and zip my files containing an index file. What's wrong ?

    Thanks

  • Hello,

    Didn' understood how to upload an HTML project. How you do that ?

    ps : is it working if my project contains an xml file ?

    Thanks

  • Hello,

    I m trying to upload a game to the Scirra Arcade but i get this error message :

    "Files without any extension are not permitted (dialogs)".

    My file is the win zip exported from C2. I didn't change anything.

    Does someone know what the problem ?

    Thanks

  • Hello everyone, my name is Romain Courtois, artist and indie game designer living in France. I would like to introduce my project. I made little mobile games before. This is my first game for PC and Mac. An experimental puzzle game with point n click elements.

    Education of an Android

    An android endowed with an artificial heart capable of feeling emotions.

    > Download Demo here <

    Screenshots:

    Pitch:

    A company specializing in robotics is working on an artificial willpower project. An android who thinks and acts

    according to its emotional state thanks to a synthetic heart allowing to feel emotions.

    The player will have to complete a series of tests conducted by its creator to perfect its sensitivity.

    Gameplay:

    The game stands out for a unique gameplay inspired by the range of emotions by the American psychologist Robert Plutchik. Eight basic emotions (fear, anger, joy, sadness, boredom, disgust, envy and surprise) that react to the stimuli offered by the world and open up new possibilities.

    Emotions:

    The dashboard is inspired by the Wheel of Emotions created by the psychologist Robert Plutchik. He believed that there were basic emotions, similar to the primary colors, which could provide more complex emotions when combined. I found it interesting to apply this system to an architecture of difficulty. The aim of the project is to cross the range of human emotions, from the most basic to the most sophisticated. Despite this theme, which might seem serious, the result should be simple, quite short, and fun to play.

    Moodboard inspiration:

    Music:

    The music aspect will be very important, as it will allow the player to feel the emotions "physically". For now, they are just variables within a computer, cold and devoid of color.

    Romain Courtois

    @Rcmedy

  • Ok so I finally used instances

    Thank you

  • Hello

    I would like to create many buttons using "sprite font" with a unique font. It would be more handy if i can create new object each time so i can name every object.

    But I wonder if this would be more CPU intensive than just copy / paste. Somebody got information about that ?

    Thanks

  • Thanks

  • Hello,

    How do I pick object on top when several objects are overlapping ?

  • I see. Thank you TwinBlazar

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rcmedy2

Member since 23 Aug, 2014

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