joelmayer's Recent Forum Activity

  • I develop a commercial game in C3 and was one of the early adopters and it works smashingly!

    I try to keep my use or 3rd party plugins to a minimum though. I only use all of 3 external addons i think.

    So C3 is definitely functional and the addons will come with time. I would definitely invest in C3 rather than C2, since it's the future, which might not be the most popular opinion in the community sometimes but it's just a fact that will hopefully grow on people at the very least when the new runtime is out which looks fantastic

  • Kirk Scott, Nintendo of America representative for indie games took note of my latest tweet:

    https://twitter.com/JoelMayerProds/stat ... 4588678145

    So please sign the petition, write in to Nintendo, retweet and spread the word. Let's do what we can to show Nintendo that we want this.

    And i think it would be good for Scirra and/or Ashley , Tom or your business manager to get in touch with Mr. Scott <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

  • Agreed, looks great and a built-in typewriter effect is very cool indeed ^^

    Only two things i would love to see:

    Aliased Text for TTF's or Webfonts, so you can use pixel fonts directly without needing to do spritefonts (as in i.e. Game Maker)

    New Line break for the typewriter plugin BEFORE the sentence has started to write out as to prevent the jaggy linebreak in the middle of a word.

    (THAT would be a killer feature, that no other engine i've seen offers out of the box).

    But as it stands, it's already pretty exciting!

  • There's already one going <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

    https://www.change.org/p/construct-deve ... e_petition

    I also registered as a Nintendo Developer and wrote them a lengthy letter. I doubt it will change their mind that easily but i did what i can. Basically it should be about HTML5 support on Nintendo Consoles in general so maybe we should join forces with the Phaser, GDevelop etc. communities and storm their offices in Kyoto <img src="{SMILIES_PATH}/icon_e_biggrin.gif" alt=":D" title="Very Happy">

    EDIT: i wrote to the phaser.io developers on their discord and got some more signatures from them too <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink"> They're also going to add the link to the petition to the next phaser newsletter.

  • Very much agree with you and while it very probably won't make much of a difference it's still interesting to see, how many developers would actually be interested in Switch support plus, in case you're planning on writing Nintendo, at least you got some sort of proof, that there is a demand for it

    No parade here, just think if it doesn't help, it doesn't hurt either

  • Yeah i mean it's a very long shot but at least i can tell myself that i tried what i could

  • Gotcha, gonna write them now

  • Oh wow, over 80 people signed so far, thank guys!

    I registered with Nintendo as a developer so i could get access to their holy halls so to speak (heh heh) and also, because i'm developing a commercial game and you never know, might want to bring that to the Switch one day.

    In any case, as soon as we hit 100 signatures, i'm planning on writing them an E-Mail stating our intention.

    But i just wanted to ask Ashley , what exactly it would be, that you would need Nintendo to do on their part, so you could port your engine over? Sorry, non-tech person here and i just want to make sure, i'm writing an actually INFORMED letter to them.

    If you could explain to me the difficulties and what effort Nintendo would have to bring, that would be great, thank you.

    And thanks to everyone who signed!

  • Maybe to specify: i'm using a 2016 Macbook 13" with 16GB of Ram but the onboard Intel Graphics Chip. When i switch to the dark theme there's a considerable lag on this machine. When i go back to the default one, everything works fine.

    Maybe it has something to do with the Macbook being underpowered although i think it should be good enough to show an Editor with a dark theme without lagging

  • Hi!

    I don't have this issue but i noticed some slowdown in Construct in general on my Macbook, when i have the dark theme activated. Maybe switch to the default one (none) and try again if it's still as slow. This sped it up for me immensely. On my iMac at work i don't have the problem...

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  • Guess you can't be right all the time, technically you can also do it in After Effects, my bad

  • I don't know of any details but i saw Ashley tweeting this once:

    https://twitter.com/AshleyGullen/status ... 9230817285

    Might give some indication of some things that are to be expected <img src="{SMILIES_PATH}/icon_e_wink.gif" alt=";)" title="Wink">

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joelmayer

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Member since 22 Aug, 2014

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