So, I've run into a situation.
If you've ever played a kairosoft game you'll see they made their buttons more touch friendly by only activating on double tap, and highlighting on normal tap.
I would like to do something very similar. I only want buttons to activate on a full tap event (this works) but I want them to highlight while being touched
I would think that
Is touching object (my sprite)
would work, but it does not, that seems to only work with the compound condition:
on any touch start
is touching objecting (mysprite)
The problem with this is it only snags the object you poke. I'd like to activate a hi-lite effect on everything in a family while a finger is being dragged around on it.
The game also supports mouse, but it doesn't look like anything I'm doing with the mouse effects this particular issue as objects under the mouse are lit up regardless if it's a click or a hover.