andykenobi's Recent Forum Activity

  • Most events trigger every tick without you having to change anything. I'm not sure what a 'code animation' is so I'll let someone else follow this up. It's probably easy to do I just don't understand what you want.

    Okay, let me explain it. I'm make a "lerp" animation with moviment. If i use a trigger, the "lerp" function will not execute... I need to evertick. Got it?

  • What triggers the death animation? If it is an instance variable for health reaching 0 then the event 'object health=0 - trigger death animation' will work for each instance.

    But, it is a trigger, it will execute one time... i need to execute evertick (60 frames per seconds) got it? Becouse the animation is in code, not the sprite animation.

  • Hello there! I have one question...

    I have 1 object (Sprite) with 3 instances. I want to make a function (or anything like) that have a code animation, not sprite animation. For example:

    Die animation:

    When an object dies, i want to make an animation with his death to that instace. How do i do it? Can i bind an object to an evertick function (or anything like)?

  • You can use both. I usually use "1" but I also use "2" for ordered events.

    Performance difference? "None" , both runs the same on export.

    Even if in theory 1 is faster, no one would volunteer to prove it considering it's insignificance.

    Don't focus your time on minor details, my mistake when I was still learning C2 .

    I use 1 normaly, but i always get this question... thanks!

  • There is no effect on speed if you do 1.

    You can simply do the performance check yourself by calling a function 1 thousand times using coding via 1 and 2.

    Cool, good to know, thanks!

  • > I use number 1 just in case in the future I have to put an "if" or "else" statement it will be easier. So go with number 1 so in case you want to make changes to code, its very easy.

    >

    Me too, but, do u think this can make the code be slow and heavy?

  • I use number 1 just in case in the future I have to put an "if" or "else" statement it will be easier. So go with number 1 so in case you want to make changes to code, its very easy.

    Me too, but, do u think this can be make a code be slow and heavy?

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  • Hello there!

    I'm always making games in construct 2 and i like to make a function with a single blank event inside, becouse i can minimize a function to see better all the codes and every function that i have. I want to know if this is a bad thing to do or not.

    Example:

  • Can i play a read file? I see that the api can do it.

  • I have 3 singles sprites in a single family:

    Sprite1,

    Sprite2,

    Sprite.

    I want to click in a single sprite on the layout, example: i clicked in Sprite1. I want to clone him! I want to spawn another Sprite 1, but i clicked on the family... How do i spawn in a object?

    I did this:

    And it doest work! It's creating a random instance object of family... i want just create the object i have clicked!

  • I think GetLastValue can work better with two formats:

    > GetLastValue: ["Fernando Santorini","20","Curitiba"]
    
    *easy use with tokenat.
    [/code:1irzpeul]
    
    [code:1irzpeul]
    *ExportToC2Array: {"c2array":true,"size":[3,1,1],"data":[[["Fernando Santorini"]],[["20"]],[["Curitiba"]]]}
    
    or
    *C2Array
    *GetC2ArrayFormat
    *I don't know lol
    [/code:1irzpeul]
    

    Good idea! I will see later about it! Thanks.

  • Look for 'PlayLive'.

    edittime.js

    > function GetPluginSettings() {
        return {
            "name": "Sweet", // as appears in 'insert object' dialog, can be changed as long as "id" stays the same
            "id": "Sweet", // this is used to identify this plugin and is saved to the project; never change it
            "version": "1.0", // (float in x.y format) Plugin version - C2 shows compatibility warnings based on this
            "description": "A BEAUTIFUL REPLACEMENT FOR JAVASCRIPT'S 'ALERT'",
            "author": "Andrews Vinícius",
            "help url": "htpps://andrewsarts.com.br",
            "category": "Addon", // Prefer to re-use existing categories, but you can set anything here
            "type": "object", // either "world" (appears in layout and is drawn), else "object"
            "rotatable": true, // only used when "type" is "world".  Enables an angle property on the object.
            "flags": pf_singleglobal, // uncomment lines to enable flags...
            "dependency": "sweetalert2.min.css;sweetalert2.min.js;es6-promise.js"
                //	| pf_singleglobal		// exists project-wide, e.g. mouse, keyboard.  "type" must be "object".
                //	| pf_texture			// object has a single texture (e.g. tiled background)
                //	| pf_position_aces		// compare/set/get x, y...
                //	| pf_size_aces			// compare/set/get width, height...
                //	| pf_angle_aces			// compare/set/get angle (recommended that "rotatable" be set to true)
                //	| pf_appearance_aces	// compare/set/get visible, opacity...
                //	| pf_tiling				// adjusts image editor features to better suit tiled images (e.g. tiled background)
                //	| pf_animations			// enables the animations system.  See 'Sprite' for usage
                //	| pf_zorder_aces		// move to top, bottom, layer...
                //  | pf_nosize				// prevent resizing in the editor
                //	| pf_effects			// allow WebGL shader effects to be added
                //  | pf_predraw			// set for any plugin which draws and is not a sprite (i.e. does not simply draw
                // a single non-tiling image the size of the object) - required for effects to work properly
        };
    };
    
    ////////////////////////////////////////
    // Parameter types:
    // AddNumberParam(label, description [, initial_string = "0"])			// a number
    // AddStringParam(label, description [, initial_string = "\"\""])		// a string
    // AddAnyTypeParam(label, description [, initial_string = "0"])			// accepts either a number or string
    // AddCmpParam(label, description)										// combo with equal, not equal, less, etc.
    // AddComboParamOption(text)											// (repeat before "AddComboParam" to add combo items)
    // AddComboParam(label, description [, initial_selection = 0])			// a dropdown list parameter
    // AddObjectParam(label, description)									// a button to click and pick an object type
    // AddLayerParam(label, description)									// accepts either a layer number or name (string)
    // AddLayoutParam(label, description)									// a dropdown list with all project layouts
    // AddKeybParam(label, description)										// a button to click and press a key (returns a VK)
    // AddAnimationParam(label, description)								// a string intended to specify an animation name
    // AddAudioFileParam(label, description)								// a dropdown list with all imported project audio files
    
    ////////////////////////////////////////
    // Conditions
    
    // AddCondition(id,					// any positive integer to uniquely identify this condition
    //				flags,				// (see docs) cf_none, cf_trigger, cf_fake_trigger, cf_static, cf_not_invertible,
    //									// cf_deprecated, cf_incompatible_with_triggers, cf_looping
    //				list_name,			// appears in event wizard list
    //				category,			// category in event wizard list
    //				display_str,		// as appears in event sheet - use {0}, {1} for parameters and also <b></b>, <i></i>
    //				description,		// appears in event wizard dialog when selected
    //				script_name);		// corresponding runtime function name
    
    // example
    // AddNumberParam("Number", "Enter a number to test if positive.");
    // AddCondition(0, cf_none, "Is number positive", "My category", "{0} is positive", "Description for my condition!", "MyCondition");
    
    AddStringParam("Tag", "A tag, which can be anything you like, to distinguish between different alert requests.", "\"\"");
    AddCondition(0, cf_trigger, "On alert confim", "Trigger", "On alert confim {0}", "Callback to execute when the confirm alert button is clicked.", "OnAlertConfirm");
    
    AddStringParam("Tag", "A tag, which can be anything you like, to distinguish between different alert requests.", "\"\"");
    AddCondition(1, cf_trigger, "On alert cancel", "Trigger", "On alert cancel {0}", "Callback to execute when the cancel alert button is clicked.", "OnAlertCancel");
    
    AddCondition(2, cf_trigger, "On alert close", "Trigger", "On alert close", "Callback to execute when the alert was closed.", "OnAlertClose");
    
    ////////////////////////////////////////
    // Actions
    
    // AddAction(id,				// any positive integer to uniquely identify this action
    //			 flags,				// (see docs) af_none, af_deprecated
    //			 list_name,			// appears in event wizard list
    //			 category,			// category in event wizard list
    //			 display_str,		// as appears in event sheet - use {0}, {1} for parameters and also <b></b>, <i></i>
    //			 description,		// appears in event wizard dialog when selected
    //			 script_name);		// corresponding runtime function name
    
    // example
    // AddStringParam("Message", "Enter a string to alert.");
    // AddAction(0, af_none, "Alert", "My category", "Alert {0}", "Description for my action!", "MyAction");
    
    AddStringParam("Title", "Enter the string title.");
    AddStringParam("Message", "Enter the string message.");
    AddComboParamOption("Normal");
    AddComboParamOption("Success");
    AddComboParamOption("Error");
    AddComboParamOption("Warning");
    AddComboParamOption("Info");
    AddComboParamOption("Question");
    AddComboParam("Message type", "The message type.", [initial_selection = 0])
    AddStringParam("Button confirm text", "Enter the confirm button string message.");
    AddAction(0, cf_none, "Alert message", "Alert", "Alert message: {0} {1}", "A title with a text under.", "AlertMessage");
    
    AddStringParam("Title", "Enter the string title.");
    AddStringParam("Message", "Enter the string message.");
    AddStringParam("Image URL", "Enter the string message.");
    AddStringParam("Button confirm Text", "Enter the confirm button string message.");
    AddAction(1, cf_none, "Image alert", "Alert", "Image alert message: {0} {1}", "A message with a custom image icon.", "ImageAlert");
    
    AddStringParam("Tag", "A tag, which can be anything you like, to distinguish between different alert requests.", "\"\"");
    AddStringParam("Title", "Enter the string title.");
    AddStringParam("Message", "Enter the string message.");
    AddComboParamOption("Normal");
    AddComboParamOption("Success");
    AddComboParamOption("Error");
    AddComboParamOption("Warning");
    AddComboParamOption("Info");
    AddComboParamOption("Question");
    AddComboParam("Message type", "The message type.", [initial_selection = 0])
    AddStringParam("Button confirm text", "Enter the confirm button string message.");
    AddStringParam("Button cancel text", "Enter the cancel button string message.");
    AddAction(2, cf_none, "Confirm alert", "Alert", "Confirm alert message: {0}", "A warning message, with a function attached to the 'Confirm'-button...", "ConfirmAlert");
    
    AddStringParam("Tag", "A tag, which can be anything you like, to distinguish between different alert requests.", "\"\"");
    AddStringParam("Title", "Enter the string title.");
    AddStringParam("Message", "Enter the string message.");
    AddComboParamOption("Normal");
    AddComboParamOption("Success");
    AddComboParamOption("Error");
    AddComboParamOption("Warning");
    AddComboParamOption("Info");
    AddComboParamOption("Question");
    AddComboParam("Message type", "The message type.", [initial_selection = 0])
    AddStringParam("Button confirm text", "Enter the confirm button string message.");
    AddStringParam("Button cancel text", "Enter the cancel button string message.");
    AddStringParam("Input error Message", "Enter the input error string message. Leave it blank if can be a empty input.");
    AddAction(3, cf_none, "Input alert", "Alert", "Input alert message: {0}", "A replacement for the 'prompt' function.", "InputAlert");
    
    // PlayLive
    AddStringParam("Tag", "A tag, which can be anything you like, to distinguish between different alert requests.", "\"\"");
    AddComboParamOption("Normal");
    AddComboParamOption("Success");
    AddComboParamOption("Error");
    AddComboParamOption("Warning");
    AddComboParamOption("Info");
    AddComboParamOption("Question");
    AddComboParam("Message type", "The message type.", [initial_selection = 0]);
    AddStringParam("Title", "Enter the string title.");
    AddStringParam("Confirm text", "Enter the confirm button string message.");
    AddStringParam("Cancel text", "Enter the cancel button string message. Leave it blank if do not want to cancel button.");
    AddStringParam("Error message", "Enter the input error string message. Leave it blank if can be a empty input.");
    AddVariadicParams("Input {n}", "A input to add for the alert call.");
    AddComboParamOption("false");
    AddComboParamOption("true");
    AddComboParam("Allow escape key", "If set to false, the user can't dismiss the modal by pressing the Escape key.", [initial_selection = 1]);
    AddComboParamOption("false");
    AddComboParamOption("true");
    AddComboParam("Allow outside click", "If set to false, the user can't dismiss the modal by clicking outside it.", [initial_selection = 1]);
    AddAction(4, cf_none, "Alert [multiple inputs]", "Alert", "<b>[multiple]</b> Alert(<i>{2}</i>)", "A replacement for the 'prompt' function.", "Multiple");
    
    ////////////////////////////////////////
    // Expressions
    
    // AddExpression(id,			// any positive integer to uniquely identify this expression
    //				 flags,			// (see docs) ef_none, ef_deprecated, ef_return_number, ef_return_string,
    //								// ef_return_any, ef_variadic_parameters (one return flag must be specified)
    //				 list_name,		// currently ignored, but set as if appeared in event wizard
    //				 category,		// category in expressions panel
    //				 exp_name,		// the expression name after the dot, e.g. "foo" for "myobject.foo" - also the runtime function name
    //				 description);	// description in expressions panel
    
    // example
    // AddExpression(0, ef_return_number, "Leet expression", "My category", "MyExpression", "Return the number 1337.");
    AddExpression(0, ef_return_string, "GetLastValue", "Alert", "GetLastValue", "Get a last input alert message text.");
    
    ////////////////////////////////////////
    ACESDone();
    
    ////////////////////////////////////////
    // Array of property grid properties for this plugin
    // new cr.Property(ept_integer,		name,	initial_value,	description)		// an integer value
    // new cr.Property(ept_float,		name,	initial_value,	description)		// a float value
    // new cr.Property(ept_text,		name,	initial_value,	description)		// a string
    // new cr.Property(ept_color,		name,	initial_value,	description)		// a color dropdown
    // new cr.Property(ept_font,		name,	"Arial,-16", 	description)		// a font with the given face name and size
    // new cr.Property(ept_combo,		name,	"Item 1",		description, "Item 1|Item 2|Item 3")	// a dropdown list (initial_value is string of initially selected item)
    // new cr.Property(ept_link,		name,	link_text,		description, "firstonly")		// has no associated value; simply calls "OnPropertyChanged" on click
    
    var property_list = [
    >     // new cr.Property(ept_integer, 	"My property",		77,		"An example property.")
    > ];
    
    // Called by IDE when a new object type is to be created
    function CreateIDEObjectType() {
        return new IDEObjectType();
    }
    
    // Class representing an object type in the IDE
    function IDEObjectType() {
        assert2(this instanceof arguments.callee, "Constructor called as a function");
    }
    
    // Called by IDE when a new object instance of this type is to be created
    IDEObjectType.prototype.CreateInstance = function(instance) {
        return new IDEInstance(instance);
    }
    
    // Class representing an individual instance of an object in the IDE
    function IDEInstance(instance, type) {
        assert2(this instanceof arguments.callee, "Constructor called as a function");
    
        // Save the constructor parameters
        this.instance = instance;
        this.type = type;
    
        // Set the default property values from the property table
        this.properties = {};
    
        for (var i = 0; i < property_list.length; i++)
            this.properties[property_list[i].name] = property_list[i].initial_value;
    
        // Plugin-specific variables
        // this.myValue = 0...
    }
    
    // Called when inserted via Insert Object Dialog for the first time
    IDEInstance.prototype.OnInserted = function() {}
    
    // Called when double clicked in layout
    IDEInstance.prototype.OnDoubleClicked = function() {}
    
    // Called after a property has been changed in the properties bar
    IDEInstance.prototype.OnPropertyChanged = function(property_name) {}
    
    // For rendered objects to load fonts or textures
    IDEInstance.prototype.OnRendererInit = function(renderer) {}
    
    // Called to draw self in the editor if a layout object
    IDEInstance.prototype.Draw = function(renderer) {}
    
    // For rendered objects to release fonts or textures
    IDEInstance.prototype.OnRendererReleased = function(renderer) {}
    [/code:1i92xix9]
    
    [b]runtime.js[/b]
    [code:1i92xix9]
    // ECMAScript 5 strict mode
    "use strict";
    
    assert2(cr, "cr namespace not created");
    assert2(cr.plugins_, "cr.plugins_ not created");
    
    /////////////////////////////////////
    // Plugin class
    // *** CHANGE THE PLUGIN ID HERE *** - must match the "id" property in edittime.js
    //          vvvvvvvv
    cr.plugins_.Sweet = function(runtime) {
        this.runtime = runtime;
    };
    
    (function() {
        /////////////////////////////////////
        // *** CHANGE THE PLUGIN ID HERE *** - must match the "id" property in edittime.js
        //                            vvvvvvvv
        var pluginProto = cr.plugins_.Sweet.prototype;
    
        /////////////////////////////////////
        // Object type class
        pluginProto.Type = function(plugin) {
            this.plugin = plugin;
            this.runtime = plugin.runtime;
        };
    
        var typeProto = pluginProto.Type.prototype;
    
        // called on startup for each object type
        typeProto.onCreate = function() {};
    
        /////////////////////////////////////
        // Instance class
        pluginProto.Instance = function(type) {
            this.type = type;
            this.runtime = type.runtime;
            this.tag = "";
            this.lastValue = "";
            // any other properties you need, e.g...
            // this.myValue = 0;
        };
    
        var instanceProto = pluginProto.Instance.prototype;
    
        // called whenever an instance is created
        instanceProto.onCreate = function() {
            // note the object is sealed after this call; ensure any properties you'll ever need are set on the object
            // e.g...
            // this.myValue = 0;
        };
    
        // called whenever an instance is destroyed
        // note the runtime may keep the object after this call for recycling; be sure
        // to release/recycle/reset any references to other objects in this function.
        instanceProto.onDestroy = function() {};
    
        // called when saving the full state of the game
        instanceProto.saveToJSON = function() {
            // return a Javascript object containing information about your object's state
            // note you MUST use double-quote syntax (e.g. "property": value) to prevent
            // Closure Compiler renaming and breaking the save format
            return {
                // e.g.
                //"myValue": this.myValue
            };
        };
    
        // called when loading the full state of the game
        instanceProto.loadFromJSON = function(o) {
            // load from the state previously saved by saveToJSON
            // 'o' provides the same object that you saved, e.g.
            // this.myValue = o["myValue"];
            // note you MUST use double-quote syntax (e.g. o["property"]) to prevent
            // Closure Compiler renaming and breaking the save format
        };
    
        // only called if a layout object - draw to a canvas 2D context
        instanceProto.draw = function(ctx) {};
    
        // only called if a layout object in WebGL mode - draw to the WebGL context
        // 'glw' is not a WebGL context, it's a wrapper - you can find its methods in GLWrap.js in the install
        // directory or just copy what other plugins do.
        instanceProto.drawGL = function(glw) {};
    
        //////////////////////////////////////
        // Conditions
        function Cnds() {};
    
        Cnds.prototype.OnAlertConfirm = function(tag_) {
            return cr.equals_nocase(tag_, this.tag);
        };
    
        Cnds.prototype.OnAlertCancel = function(tag_) {
            return cr.equals_nocase(tag_, this.tag);
        };
    
        Cnds.prototype.OnAlertClose = function() {
            return true;
        };
    
        pluginProto.cnds = new Cnds();
    
        //////////////////////////////////////
        // Actions
        function Acts() {};
    
        function GetType(type) {
            switch (type) {
                case 0:
                    return "";
                case 1:
                    return "success";
                case 2:
                    return "error";
                case 3:
                    return "warning";
                case 4:
                    return "info";
                case 5:
                    return "question";
            }
        }
    
        Acts.prototype.AlertMessage = function(title, text, type, btnConfirmText) {
            var self = this;
            var msgType = GetType(type);
    
            if (btnConfirmText == "") {
                btnConfirmText = "OK";
            }
            swal({
                title: title,
                text: text,
                type: msgType,
                confirmButtonColor: '#3085d6',
                confirmButtonText: btnConfirmText
            }).then(function() {
                self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertClose, self);
            });
        };
    
        Acts.prototype.ImageAlert = function(title, text, customImageUrl, btnConfirmText) {
            var self = this;
    
            if (btnConfirmText == "") {
                btnConfirmText = "OK";
            }
    
            swal({
                title: title,
                text: text,
                imageUrl: customImageUrl,
                confirmButtonColor: '#3085d6',
                confirmButtonText: btnConfirmText
            }).then(function() {
                self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertClose, self);
            });
        };
    
        Acts.prototype.ConfirmAlert = function(tag, title, text, type, btnConfirmText, btnCancelText) {
            var self = this;
            var msgType = GetType(type);
            var showCancel = true;
    
            if (btnConfirmText == "") {
                btnConfirmText = "OK";
            }
            if (btnCancelText == "") {
                //btnCancelText = "CANCEL";
                showCancel = false;
            }
    
            swal({
                title: title,
                text: text,
                type: msgType,
                showCancelButton: showCancel,
                confirmButtonColor: '#3085d6',
                cancelButtonColor: '#d33',
                confirmButtonText: btnConfirmText,
                cancelButtonText: btnCancelText,
                confirmButtonClass: 'btn btn-success',
                cancelButtonClass: 'btn btn-danger',
                buttonsStyling: true
            }).then(function() {
                self.tag = tag;
                self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertConfirm, self);
            }, function(dismiss) {
                // dismiss can be 'cancel', 'overlay', 'close', 'timer'
                if (dismiss === 'cancel') {
                    self.tag = tag;
                    self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertCancel, self);
                }
            });
        };
    
        Acts.prototype.InputAlert = function(tag, title, text, type, btnConfirmText, btnCancelText, errorMessage) {
            this.tag = tag;
            var self = this;
            var msgType = GetType(type);
            var showCancel = true;
            
            if (btnConfirmText == "") {
                btnConfirmText = "Ok";
            }
            if (btnCancelText == "") {
                //btnCancelText = "CANCEL";
                showCancel = false;
            }
            var cancelBtn = true;
            var messageNull = errorMessage;
            var confirmClose = false;
            if (errorMessage == "") {
                messageNull = "";
                confirmClose = true;
            }
            // if (btnCancelText == "") {
            //     cancelBtn = false;
            // }
    
            swal({
                title: title,
                text: text,
                type: msgType,
                input: 'text',
                showCancelButton: showCancel,
                inputValidator: function(value) {
                    return new Promise(function(resolve, reject) {
                        if (value) {
                            resolve();
                        } else {
                            if (errorMessage != "") {
                                reject(errorMessage);
                            } else {
                                self.lastValue = "";
                                self.tag = tag;
                                self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertConfirm, self);
                                swal.close();
                            }
                        }
                    });
                }
            }).then(function(result) {
                self.lastValue = result;
                self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertConfirm, self);
            }, function(dismiss) {
                // dismiss can be 'cancel', 'overlay', 'close', 'timer'
                if (dismiss === 'cancel') {
                    self.tag = tag;
                    self.lastValue = "";
                    self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertCancel, self);
                }
            })
        };
    
        // PlayLive
        Acts.prototype.Multiple = function(tag_, type_, title_, confirm_, cancel_, error_, params_, allow_escapekey_, allow_outsideclick_) {
            var self = this;
            var input = "";
    
            for (var i = 0; i < params_.length; i++) {
    			input += "<input id='swal-input" + i + "' class='swal2-input' placeholder='" + params_[i] + "' autofocus>";
    		};
    
            swal({
                type: GetType(type_),
                title: title_,
                html: input,
                confirmButtonText: (confirm_) ? confirm_ : "OK",
                cancelButtonText: cancel_,
                showCancelButton: (cancel_),
                confirmButtonColor: '#3085d6',
                cancelButtonColor: '#d33',
                confirmButtonClass: 'btn btn-success',
                cancelButtonClass: 'btn btn-danger',
                buttonsStyling: true,
                allowEscapeKey: allow_escapekey_,
                allowOutsideClick: allow_outsideclick_,
                preConfirm: function() {
    				return new Promise(function(resolve, reject) {
    					var array = [];
    					for (var i = 0; i < params_.length; i++) {
    						if ($('#swal-input' + i).val() != '')
    							array[i] = $("#swal-input" + i).val();
    						else {
    							if (error_ != "") {
    	                            $('#swal-input' + i).focus();
    	                            reject(error_);
    	                            return;
    							} else
    								array[i] = "";
    						};
    					};
    					resolve(array);
    				});
    			}
            }).then(function(result) {
                self.tag = tag_;
                self.lastValue = JSON.stringify(result);
                self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertConfirm, self);
            }, function(dismiss) {
                // dismiss can be 'cancel', 'overlay', 'close', 'timer'
                //if (dismiss === 'cancel') {
                    self.tag = tag_;
                    self.lastValue = "";
                    self.runtime.trigger(cr.plugins_.Sweet.prototype.cnds.OnAlertCancel, self);
                //}
            });
        };
    
        pluginProto.acts = new Acts();
    
        //////////////////////////////////////
        // Expressions
        function Exps() {};
    
        // the example expression
        Exps.prototype.MyExpression = function(ret) // 'ret' must always be the first parameter - always return the expression's result through it!
        {
            ret.set_int(1337); // return our value
            // ret.set_float(0.5);			// for returning floats
            // ret.set_string("Hello");		// for ef_return_string
            // ret.set_any("woo");			// for ef_return_any, accepts either a number or string
        };
    
        // ... other expressions here ...
    
        Exps.prototype.GetLastValue = function(ret)
        {
            ret.set_string(this.lastValue);
        };
    
        pluginProto.exps = new Exps();
    
    }());
    [/code:1i92xix9]
    
    [b]sweetalert2.min.js[/b] [i]*mini error in 'allowEscapeKey'.[/i]
    [code:1i92xix9]
    !function(e,t){"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):e.Sweetalert2=t()}(this,function(){"use strict";function e(){if(void 0===arguments[0])return console.error("SweetAlert2 expects at least 1 attribute!"),!1;var e=c({},j);switch(typeof arguments[0]){case"string":e.title=arguments[0],e.text=arguments[1]||"",e.type=arguments[2]||"";break;case"object":c(e,arguments[0]),e.extraParams=arguments[0].extraParams,"email"===e.input&&null===e.inputValidator&&(e.inputValidator=function(e){return new Promise(function(t,n){var o=/^[a-zA-Z0-9._-]+@[a-zA-Z0-9.-]+\.[a-zA-Z]{2,6}$/;o.test(e)?t():n("Invalid email address")})});break;default:return console.error('SweetAlert2: Unexpected type of argument! 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x(n,i.input)}},u=function(){var t=c();switch(e.input){case"checkbox":return t.checked?1:0;case"radio":return t.checked?t.value:null;case"file":return t.files.length?t.files[0]:null;default:return e.inputAutoTrim?t.value.trim():t.value}};e.input&&setTimeout(function(){var e=c();e&&w(e)},0);var p,f=function(n){e.showLoaderOnConfirm&&t.showLoading(),e.preConfirm?e.preConfirm(n,e.extraParams).then(function(i){t.closeModal(e.onClose),o(i||n)},function(e){t.hideLoading(),e&&t.showValidationError(e)}):(t.closeModal(e.onClose),o(n))},g=function(n){var 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d&&t.isVisible()&&(t.closeModal(e.onClose),r("cancel"))}},q=n.querySelectorAll("button");for(p=0;p<q.length;p++)q[p].onclick=g,q[p].onmouseover=g,q[p].onmouseout=g,q[p].onmousedown=g;y().onclick=function(){t.closeModal(e.onClose),r("close")},m().onclick=function(){e.allowOutsideClick&&(t.closeModal(e.onClose),r("overlay"))};var M=v(),P=h();e.reverseButtons?M.parentNode.insertBefore(P,M):M.parentNode.insertBefore(M,P),d.previousWindowKeyDown=window.onkeydown,window.onkeydown=l,e.buttonsStyling&&(M.style.borderLeftColor=e.confirmButtonColor,M.style.borderRightColor=e.confirmButtonColor),t.showLoading=t.enableLoading=function(){C(M,"loading"),C(n,"loading"),M.disabled=!0,P.disabled=!0},t.hideLoading=t.disableLoading=function(){k(M,"loading"),k(n,"loading"),M.disabled=!1,P.disabled=!1},t.enableButtons=function(){M.disabled=!1,P.disabled=!1},t.disableButtons=function(){M.disabled=!0,P.disabled=!0},t.enableConfirmButton=function(){M.disabled=!1},t.disableConfirmButton=function(){M.disabled=!0},t.enableInput=function(){var e=c();if("radio"===e.type)for(var t=e.parentNode.parentNode,n=t.querySelectorAll("input"),o=0;o<n.length;o++)n[o].disabled=!1;else e.disabled=!1},t.disableInput=function(){var e=c();if("radio"===e.type)for(var t=e.parentNode.parentNode,n=t.querySelectorAll("input"),o=0;o<n.length;o++)n[o].disabled=!0;else e.disabled=!0},t.showValidationError=function(e){var t=n.querySelector("."+i.validationerror);t.innerHTML=e,S(t);var o=c();w(o),C(o,"error")},t.resetValidationError=function(){var e=n.querySelector("."+i.validationerror);B(e);var t=c();t&&k(t,"error")},t.enableButtons(),t.hideLoading(),t.resetValidationError();var T,N=["input","select","radio","checkbox","textarea"];for(p=0;p<N.length;p++){var H=i[N[p]];for(T=x(n,H);T.attributes.length>0;)T.removeAttribute(T.attributes[0].name);for(var D in e.inputAttributes)T.setAttribute(D,e.inputAttributes[D]);T.className=H,e.inputClass&&C(T,e.inputClass),A(T)}var I;switch(e.input){case"text":case"email":case"password":case"file":T=x(n,i.input),T.value=e.inputValue,T.placeholder=e.inputPlaceholder,T.type=e.input,E(T);break;case"select":var j=x(n,i.select);if(j.innerHTML="",e.inputPlaceholder){var K=document.createElement("option");K.innerHTML=e.inputPlaceholder,K.value="",K.disabled=!0,K.selected=!0,j.appendChild(K)}I=function(t){for(var n in t){var o=document.createElement("option");o.value=n,o.innerHTML=t[n],e.inputValue===n&&(o.selected=!0),j.appendChild(o)}E(j),j.focus()};break;case"radio":var z=x(n,i.radio);z.innerHTML="",I=function(t){for(var n in t){var o=1,r=document.createElement("input"),a=document.createElement("label"),l=document.createElement("span");r.type="radio",r.name=i.radio,r.value=n,r.id=i.radio+"-"+o++,e.inputValue===n&&(r.checked=!0),l.innerHTML=t[n],a.appendChild(r),a.appendChild(l),a["for"]=r.id,z.appendChild(a)}E(z);var c=z.querySelectorAll("input");c.length&&c[0].focus()};break;case"checkbox":var R=x(n,i.checkbox),Z=n.querySelector("#"+i.checkbox);Z.value=1,Z.checked=Boolean(e.inputValue);var $=R.getElementsByTagName("span");$.length&&R.removeChild($[0]),$=document.createElement("span"),$.innerHTML=e.inputPlaceholder,R.appendChild($),E(R);break;case"textarea":var F=x(n,i.textarea);F.value=e.inputValue,F.placeholder=e.inputPlaceholder,E(F);break;case null:break;default:console.error('SweetAlert2: Unexpected type of input! 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t},i=o(["container","modal","overlay","close","content","spacer","confirm","cancel","icon","image","input","select","radio","checkbox","textarea","validationerror"]),r=o(["success","warning","info","question","error"]),a={title:"",text:"",html:"",type:null,customClass:"",animation:!0,allowOutsideClick:!0,allowEscapeKey:!0,showConfirmButton:!0,showCancelButton:!1,preConfirm:null,confirmButtonText:"OK",confirmButtonColor:"#3085d6",confirmButtonClass:null,cancelButtonText:"Cancel",cancelButtonColor:"#aaa",cancelButtonClass:null,buttonsStyling:!0,reverseButtons:!1,focusCancel:!1,showCloseButton:!1,showLoaderOnConfirm:!1,imageUrl:null,imageWidth:null,imageHeight:null,imageClass:null,timer:null,width:500,padding:20,background:"#fff",input:null,inputPlaceholder:"",inputValue:"",inputOptions:{},inputAutoTrim:!0,inputClass:null,inputAttributes:{},inputValidator:null,onOpen:null,onClose:null},l='<div class="'+i.overlay+'" tabIndex="-1"></div><div class="'+i.modal+'" style="display: none" tabIndex="-1"><div class="'+i.icon+" "+r.error+'"><span class="x-mark"><span class="line left"></span><span class="line right"></span></span></div><div class="'+i.icon+" "+r.question+'">?</div><div class="'+i.icon+" "+r.warning+'">!</div><div class="'+i.icon+" "+r.info+'">i</div><div class="'+i.icon+" "+r.success+'"><span class="line tip"></span> <span class="line long"></span><div class="placeholder"></div> <div class="fix"></div></div><img class="'+i.image+'"><h2></h2><div class="'+i.content+'"></div><input class="'+i.input+'"><select class="'+i.select+'"></select><div class="'+i.radio+'"></div><label for="'+i.checkbox+'" class="'+i.checkbox+'"><input type="checkbox" id="'+i.checkbox+'"></label><textarea class="'+i.textarea+'"></textarea><div class="'+i.validationerror+'"></div><hr class="'+i.spacer+'"><button class="'+i.confirm+'">OK</button><button class="'+i.cancel+'">Cancel</button><span class="'+i.close+'">&times;</span></div>',c=function(e,t){for(var n in t)t.hasOwnProperty(n)&&(e[n]=t[n]);return e},s=function(e,t){e=String(e).replace(/[^0-9a-f]/gi,""),e.length<6&&(e=e[0]+e[0]+e[1]+e[1]+e[2]+e[2]),t=t||0;for(var n="#",o=0;3>o;o++){var i=parseInt(e.substr(2*o,2),16);i=Math.round(Math.min(Math.max(0,i+i*t),255)).toString(16),n+=("00"+i).substr(i.length)}return n},u=function(e){return"function"==typeof e},d={previousWindowKeyDown:null,previousActiveElement:null},p=function(e){return document.querySelector("."+e)},f=function(){return p(i.modal)},m=function(){return p(i.overlay)},v=function(){return p(i.confirm)},h=function(){return p(i.cancel)},y=function(){return p(i.close)},b=function(e){var t=[v(),h()];return e&&t.reverse(),t.concat(Array.prototype.slice.call(f().querySelectorAll("button:not([class^="+n+"]), input:not([type=hidden]), textarea, select")))},g=function(e,t){return e.classList.contains(t)},w=function(e){e.focus();var t=e.value;e.value="",e.value=t},C=function(e,t){if(e&&t){var 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n=t.querySelector("."+i.icon+"."+r.success);k(n,"animate"),k(n.querySelector(".tip"),"animate-success-tip"),k(n.querySelector(".long"),"animate-success-long");var o=t.querySelector("."+i.icon+"."+r.error);k(o,"animate-error-icon"),k(o.querySelector(".x-mark"),"animate-x-mark");var a=t.querySelector("."+i.icon+"."+r.warning);k(a,"pulse-warning"),H();var l=t.getAttribute("data-mediaquery-id");N&&!g(t,"no-animation")?t.addEventListener(N,function c(){t.removeEventListener(N,c),g(t,"hide-swal2")&&(A(t),T(m(),0)),I(l)}):(A(t),A(m()),I(l)),null!==e&&"function"==typeof e&&e.call(this,t)},t.clickConfirm=function(){v().click()},t.clickCancel=function(){h().click()},t.init=function(){if("undefined"==typeof document)return void console.log("SweetAlert2 requires document to initialize");if(!document.getElementsByClassName(i.container).length){var e=document.createElement("div");e.className=i.container,e.innerHTML=l,document.body.appendChild(e);var n=f(),o=x(n,i.input),r=x(n,i.select),a=n.querySelector("#"+i.checkbox),c=x(n,i.textarea),s=x(n,i.image);o.oninput=function(){t.resetValidationError()},o.onkeyup=function(e){e.stopPropagation(),13===e.keyCode&&t.clickConfirm()},r.onchange=function(){t.resetValidationError()},a.onchange=function(){t.resetValidationError()},c.oninput=function(){t.resetValidationError()},s.onload=s.onerror=W,window.addEventListener("resize",W,!1)}},t.setDefaults=function(e){if(!e)throw new Error("userParams is required");if("object"!=typeof e)throw new Error("userParams has to be a object");c(j,e)},t.resetDefaults=function(){j=c({},a)},t.version="4.2.4",window.sweetAlert=window.swal=t,function(){"complete"===document.readyState||"interactive"===document.readyState&&document.body?t.init():document.addEventListener("DOMContentLoaded",function e(){document.removeEventListener("DOMContentLoaded",e,!1),t.init()},!1)}(),"function"==typeof Promise?Promise.prototype.done=Promise.prototype.done||function(){return this["catch"](function(){})}:console.warn("SweetAlert2: Please inlude Promise polyfill BEFORE including sweetalert2.js if IE10+ support needed."),t});
    [/code:1i92xix9]
    

    Thanks for the help. I use somethings that you made, i like it! I hope you like this plugin in this new version!

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andykenobi

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