Hi, (construct3)
i have a question about storing value with "local_store_variable"
I have a character, when the character collides with a coin (I use is overflaping, coin : global variable) , the coin value will increase by 1
At the end of 1 level I save it to "local_store_variable"
ok, so far everything is fine, i did run on each level individually, everything runs properly.
but, when I play through level 1 and go to level 2 to play, the coin value stored in "local_store_variable" is not correct when I check again.
I checked again by replaying the same level many times, and the same error occurred
I still don't know what the problem is.
the result is:
Play each level individually : works well, value is right
consecutive play : wrong operation, wrong save value
please help me with this problem if you know, thank you