C A W T H O N's Recent Forum Activity

  • how to use parameter "target actor" in Photon? This is parameter in event "raise event"

    How to set an identifier for an actor?

    and is it possible to install several?

  • The 3D Camera object provides expressions that can convert from layer to canvas (and back) with a Z co-ordinate.

    but I don't use it

    Is this also possible without it?

  • drive.google.com/file/d/1AZoitSFubfEYTzAd-UQYi1QRXOhufmM4/view

    Hello

    I have tried many projects that use Layertocanvas-canvastolayer

    but they all break when the player changes the Z elevation

    in this case, the point should be moved not to a layer with parallax 0, 0 but with parallax 100, 100

  • You mean at runtime? Maybe with the browser object I guess?

    https://www.construct.net/en/make-games/manuals/construct-3/plugin-reference/browser#internalH1Link0

    I don’t understand what the browser has to do with it

    I explained my thoughts in more detail in a previous post.

  • There's eval(), but it's generally regarded as unsafe and sometimes security measures block it from working.

    You can also load a new script file with dynamic content. As Construct uses modules, you can dynamic import a custom script like this:

    > const scriptContent = `console.log("Hello world!");`;
    const scriptUrl = URL.createObjectURL(new Blob([scriptContent], { type: "text/javascript" }));
    await import(scriptUrl);
    

    I'm interested in this "eval()"

    Is it possible to make the command "eval(TextInput.Text)" in the game?

    I need to write text (code) in the game itself using TextInput and then when an event occurs, for example, “when a button is pressed,” perform a script action (eval(TextInput.Text))

    for example in the game there is sprite 1

    and in TextInput write script(sprite1.setOpacity(0.5))

    will it work?

    is there any source?

  • how to create a Java script code in the game itself and use it?

    That is, write it directly in the game itself and use it?

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C A W T H O N

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