Leaufai's Recent Forum Activity

  • I found the behavior Lite Tween, which works using a modified sine behavior and should allow me to do what I want. It descerns between a Sine Up and Sine Down behavior, so it looks like I could simply set up a wait in between those two behaviors triggering.

  • Thanks, I'll try juryrigging something then.

  • I want a camera to rotate from side to side, over and over again. The sine behavior works great for that, but what it doesn't allow me to easily do (as far as I know) is to add a pause at each end of the motion. So when it gets to the farthest position on the left side, it pauses for let's say 0.25 seconds, before it starts moving again. The same happens on the farthest right position. How would I do this?

  • Node-webkit can go fullscreen without user input though.

  • Leaufai

    I can get why. SC4 didn't have perfect pathfinding or great game balance either, but it had at least large cities (especially when you used region play) and you could change your terrain. That's something a city builder needs. Luckily Skylines seems to have both a good terrain generator/editor and large cities (36 km² and more if you have a very beefy PC).

  • Looks cool.

  • Hearts of Iron IV - Grand strategy WW2 game from Paradox (the guys of CK2 fame)

    Cities: Skyline - City building game that could be everything that SC5 made us think it would do

    GTA V for PC - Probably need a new PC for that, but I have until early 2015 to get that ;D

  • I honestly did not get into pc gaming till about 2001 or 2002. First PC games I ever played were Sim City 2000, Nox (awesome game that I still play), Unreal Tournament, and Blood II: The Chosen (yet another game I still play from time to time.

    Oh boy, I remember playing SimCity 2K after school. It's rough by today's standard, but it did make you feel like you were making your own city. I think it was the great terrain generator. It made every city look different and also added some limitations on how you could build your city.

  • This is a really cool plugin, thanks!

  • These are great Kenney. Been looking for some controller icons and these fit the bill completely. At the very least they'll be used as inspiration. Also glad to find that there are fellow game developers that hail from Limburg.

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  • The animation is really nice.

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Leaufai

Member since 30 Jul, 2014

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