I have a fairly largely scoped project that would benefit from compartmentalizing/modularizing.
Each module is a mini-game (about 10) and will have unique game mechanics but will share some functionality between them. They also need to be content aware (i.e. You completed this mini-game, you'll like this one) all wrapped in an interactive Construct-2 "over-world."
Would it be possible to load each component separately as the player accesses them (i.e. see a loading screen for each component) or do the assets have to be downloaded from the start?
The big challenge here is mobile support.
Thanks,
A