I want to make a game where you build things with blocks then enemies try to explode your structures
I wanna make it so that if the structure has any supports that are touching the ground, it doesn't move at all
But if no part of the structure is touching the ground, it will act like a regular physics object
I tried using the physics joints but it bends when theres too many blocks
Is there a good way to create what I'm aiming for?