Because it's Halloween, I am doing a couple of tutorials on creating an atmospheric haunted house.
Here's a screenshot of what we're going to end up with:
So in this tutorial, we're looking at a couple of methods for making darkness, illuminated by lights.
We're going to start all the tutorials with a top down game.
The dark blue walls have been given a Solid Behaviour, and the little pink character has Scroll To and 8 Direction on.
The pink text in the corner is just monitoring the frame rate.