Making a simple but complete asteroid clone in less than 100 events using C2's free edition, that is the challenge of this tutorial. To prove that it is possibl...
In this tutorial I want to introduce you into using the Photonplugin for Construct 2 from ExitGames. We gonna create a whole working game (very simplified of co...
Construct 3 provides an easy way to make savegames . These allow your players to save the game , then come back later and load it from exactly where they left o...
In this tutorial, we’re going to look at using the Advanced Random (AR) plugin's probability tables feature. We'll be looking at setting up tables right the way...
In this video I have shown howto use local storage or how we can save things like position of sprite, animation frame or score in local storage. If you guys lik...
Often times large world maps are difficult to manage. In this tutorial I have created a sample project that allows you to automatically save and load tilemaps i...
Yeah I am very happy to learn that Construct 2 can be used to create: -an app. -a slideshow/presentation. -animation. -apart from the game creation itself. Afte...
Welcome to this tutorial covering how to make a robust inventory system. In any game which uses items, you'll usually need some way for the player to view and u...
Previewing on a LAN address in Construct 2 allows any device on your Local Area Network (LAN) to preview your project. For example, if you have both a PC and an...