Let’s learn how to create, shuffle, and use a "Deck of Cards" managed by Combat Engine #1 - 5 seconds Comparison . I use several combat engine systems and game...
This tutorial introduces several ways to manage data structures to make a simple inventory system. Which one is better dictionary or array inventory? They each...
UPDATE UPDATE: There's actually a major bug in the plugin. See here for details and a substitution: Part 2.1. UPDATE: Since part-2 was released, there have been...
In this tutorial we'll see a method to create a "Load Game" layout and an in-game screen for saving/loading with more than one slot; Using Web-storage and an ar...
I’m going to demonstrate the method I use to generate random maps based on tiles. This is useful when you want to create levels for your game, but don’t want/do...
This is (hopefully) a quick tutorial allowing you to set a bias of random options you might have. The example .Capx file can be got : Here. We're are going to u...
Generating unique random numbers is an essential technique for every game maker to know. This short tutorial demonstrates one way to use an array to generate a...
Here's how to shuffle an array in 1 event. In this example, I fill a simple array with 4 values (0, 1, 2, 3). This represents 4 music tracks in which I want to...
Shuffle your deck of cards easily with this ONE event! Here is The Solution to fix your problem forever! You only need: - 1 Array. - 1 Line of Code (1 Easy & Si...