With this 4, 4 strip all you have to do is import it as strip and set number for Horizontal = 4 and vertical 4. From this strip create five Animations and name them as below:
ANIM_idle
ANIM_left
ANIM_right
ANIM_up
ANIM_down
Now let’s give behaviour to our player.
8 Directions
ScrollTo
BoundToLayout
For ScrollTo we could create our own Camera to follow player but, for this tutorial this will work fine.
Set Max speed of player to 1
Default control to NO
Player behaviour below:
Ok so far so good now adding movements of player. Before we do that name the Layout to Main_Game and rename the Events to Maingame_Event. Add one more Event Sheet and name it Player_Event. Make sure you save your projects. Looks like below:
Now let’s add some actions for our Player.
In our Maingame_Event right click and click on Include event. Add this Playerevent in Maingame_Event. Looks like below:
Now open Playerevent sheet and add codes below:
Create global Variable Player_Direction = “” (text Variable)
If W is down then Move player up in Player_Direction 270 degree
System set Value Player_Direction to “up”
Spr_Player set Animation to "ANIM_" & Player_Direction
Looks like below: