Platforms enemies: how to mirror in a sine movement

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Published on 6 Nov, 2017. Last updated 19 Feb, 2019

Platfom enemies that zigzag

If you want to make a platform enemy that moves in zigzag, one of the simpliest ways to implement is using a Sine behaviour.

But if you want your enemy to mirro when reach to the end , just check the SineCycle values.

You can download the full example, I hope you like this my first tutorial ;-)

.CAPX

caminodeidayvuelta.capx

Download now 317.99 KB
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