Construct Tutorials
Learn game development and animations with Construct
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Power-up & -down and health bar
Feel free to download the following images and insert them accordingly. Layer 0 - Background with background tile. Lock the layer! Layer 1 - One player sprite,...
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Adding Your Own Template to New Projects
You use a standard splash page for your games. Save a template with that splash page already added, open the template for a new project and, voila! You can move...
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Simple Array Shuffle
Here's how to shuffle an array in 1 event. In this example, I fill a simple array with 4 values (0, 1, 2, 3). This represents 4 music tracks in which I want to...
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Optimization and TLE (top level events)
As a new C2 programmer, I spent some time trying to understand what's under the hood, how events work, and how to use them wisely. I've put here the infos I fou...
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MAKING A RADAR
Here is a great radar that shows where the enemies are compared to your position. It may help if you use the .Capx while doing this tutorial. First of all, your...
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Faixa demográfica, qual a diferença?
The reasoning that I will present now serves several areas of creation, but here we focus specifically on games and how different ages affect this age-old activ...
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How to use continuous preview
Continuous preview is a feature in Construct 2 that allows you to preserve the gameplay state when previewing . This also makes it possible to design levels as...
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