Learn game development and animations with Construct
This time I'll show you an easy way to create a nice pixel art flame burning particle effect. 1. Create a new Project. 2. Name it as you want. 3. Change layout...
Making a points display is infinitely easier than what you'd expect. For this tutorial, we're going to learn how we can set points in a game. Like how many poin...
I bet that you ran into a little problem at least once, while developing top-down game. I'm talking about enemies that overlap each other while chasing player....
In this tutorial we create a smooth fade-in transition using the Fade behavior! Perfect for switching between your game layouts!
Attached is an example of a procedurally animated character, which in this case means there's no traditional frame-by-frame animation and all motion is defined...
A quick, simple and dirty way of tracking the users of your project with one simple event in Construct. It assumes you have access to a MySQL database (most hos...
Here's an example of grid-based movement with C2's tilemap object. Using a tilemap layer for collision checks makes it really easy to work with the grid. C2 giv...
I like sliding puzzles and they've many uses as a standalone game or as a puzzle within a larger game. You can use arrays to create these but it is more complic...
Today, we're gonna make an education puzzle game which uses simple math equations and matching logic. A math equation will appear, and the user will answer the...