Make Jelly / Viscous Roccolocco or Blob Character (Dynamic Body)

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Published on 3 Apr, 2020.

Well Friends again, taking advantage of the Quarantine, I decided to do something that apparently was or is relatively difficult ... let's go there:

Due to the characteristics of the graphics engine, it is not possible to simply create a roccolocco or The Blob type character ... rather gelatinous, and reviewing the forum the answers were always close, but when stressing the character, it was deformed or it just didn't work.

The question: Is it possible to make a Jelly-like Character that suits the terrain? ... the answer ... YES.

Now what do we need? the following things ... 3 behaviors ... 2 that we already have "Platform" and "Physics", plus another one that is "Gravitation" from "rex_physics_gravitation" ...https://c2rexplugins.weebly.com/rex_physics_gravitation.html

Here I leave the links:

mediafire.com/file/4x9438k1buifs8s/Behavior_rex_physics_gravitation.rar/file

Also so that it really looks the way we want:

mediafire.com/file/xwkncji3ciyws0e/Effects_Alpha.rar/file

We will use 2 Effects, Alpha Threshold and Alpha Clamp. These effects manage to unite the particles and make them look like a whole or mass.

Thanks Rex for your plugin.

It is possible that there is some other method to achieve something like this ... but this is the way I found.

What we come to:

1.- Create a new Project to personal taste.

2.- Create 4 sprites, 1 that will make the floor, another that will serve as a box, 1 that will be the body and finally another that will act as the initial character and as movement control.

3.- All the Sprites are assigned the Physics behavior and the box and the floor are also added to the Solid behavior, the Gravitation Behavior is added to the Body and Face.

4.- The Face or character is Activated Source "YES" and Target "NO" in the Gravitation Behavior and the Body is assigned Tarjet "YES" and Source "NO" in gravitation.

5.- To the Face or Character, the PLATFORM Behavior will be added, which will give us control of it.

6.- To the floor and boxes will be activated as immovable, I added a Touch to the boxes so that it spawned more body, but it is at your discretion.

7.- 1 or 2 more Layers will be created and to laner 1 the alpha effects will be added, both.

8.- Everything that is in Layer 1 and with that effect, will join giving the sensation of gelatin or viscosity.

9.- They can play with the global values ​​of Gravity and the attraction of Gravitation

10.- The collision of the Character or face with the body must be eliminated, if there is not a hole in the body.

To play with YOUR jelly.

mediafire.com/file/ogb7wb84u6vu8ni/the_blob.capx/file

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