Construct 2 Tutorials
Learn game development and coding with Construct 2
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Arrays for Beginners
(This tutorial assumes you have some knowledge of how Construct’s Conditions and Actions work. If not, see the beginner tutorial.). Basically, you can think of...
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Using C3 to build C2 mobile exports
Construct 3 has its own mobile app build service to build Android APKs and generate Xcode projects from Cordova exports. You can also use Construct 3's build se...
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Using Xbox Live in UWP apps
Support for exporting Universal Windows Platform (UWP) apps is deprecated in Construct 3 and will be removed in a future release. Construct 2 is also scheduled...
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Isometric Games - Object Layer Ordering
I recently started work on a new project, which began as an Orthographic game. However during the course of development, I decided I wanted it to be Isometric....
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Animation Management in 8-Direction Games
In many modern top-down view games, such as The Legend of Zelda: A Link to the Past , players have great freedom of movement in that they can move in any of the...
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How to "upgrade" an object to a family
It's always good to plan ahead when making a project, and determine when you'll need a family in advance. However it's easy to forget and end up with a large nu...
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Construct(ing) Adaptive Music
Adaptive music is a technique (or rather a family of techniques) that can be used to vary a game soundtrack over time. Starting in the early 2000s with the Micr...