Second part to introduce the Tilemaps.
In this video, we create an in-game Map Editor.
Useful if you want to give a Tool to the Players as a Level Editor.
These base concepts can also be applied to specific games like Tower Defence for example.
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Index:
0:31 Preview
2:38 Elements already created
4:03 Tilemap Tools: Rotate
4:56 Tile Numer of the Tilemap
5:56 Create the Selector
7:21 Use the Mouse to move the Selector
9:25 Replace in-game a Tile in the Tilemap
13:48 Change the Tilemap according to the selected Tile
17:24 Limit the replacement of a Tile replacement based on a specific map area.
Construct 2/3 - Tutorial 011 - Tilemap Part 01 [Tilemap Introduction]
Construct 2/3 - Tutorial 013 - Tilemap Part 03 [Collision Polygon]