Construct 2/3 - Tutorial 012 - Tilemap Part 02 [Create a Map Editor]

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This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Published on 1 Jun, 2021.

Second part to introduce the Tilemaps.

In this video, we create an in-game Map Editor.

Useful if you want to give a Tool to the Players as a Level Editor.

These base concepts can also be applied to specific games like Tower Defence for example.

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Index:

0:31 Preview

2:38 Elements already created

4:03 Tilemap Tools: Rotate

4:56 Tile Numer of the Tilemap

5:56 Create the Selector

7:21 Use the Mouse to move the Selector

9:25 Replace in-game a Tile in the Tilemap

13:48 Change the Tilemap according to the selected Tile

17:24 Limit the replacement of a Tile replacement based on a specific map area.

Construct 2/3 - Tutorial 011 - Tilemap Part 01 [Tilemap Introduction]

Construct 2/3 - Tutorial 013 - Tilemap Part 03 [Collision Polygon]

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