Brief Overview of Global Layers and Creating a GUI

1

Stats

1,547 visits, 1,957 views

Tools

Translations

This tutorial hasn't been translated.

License

This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Published on 4 Sep, 2015. Last updated 19 Feb, 2019

This is part three, seven, eight and nine of an RPG creation mini series. The information is focused around setting up a Graphical User Interface(GUI) only once and using it anywhere in our game. We discuss the importance of Global Layers and the time they save, using 9-patch to save resources, Anchor Points, Pause Button, Pop-Up Menu and Parallaxing.

Using: Stable Release (r212.2)

Subscribe to Construct videos now
Subscribe to Construct videos now
Subscribe to Construct videos now
Subscribe to Construct videos now

If you wish to see more, please view the video on YouTube and follow the playlist or you can search for Hawkadium's Tutorials, here on the Forums.

  • 0 Comments

Want to leave a comment? Login or Register an account!