BEAT EM UP TUTORIAL

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Published on 9 Dec, 2020.

CREATE THE THUG

Just going to use a shortcut here. Right Click on the HERO Object & CLONE. Rename it THUG. Drag a THUG Object from the Projects Tab onto the Layout. Double Click on the THUG to open the Edit Image Windows.

Go through each Animation and Frames and Recolor them.

(NOTE: You only need the 5 Animations shown above for this Tutorial. The ATTK Animation should already have the ATTK Image Point Set.)

Provide the Following Instance Variables & Behaviors (8 Direction & Line of Sight)

Depending on how far you want your LINEOFSIGHT Behavior to be or for the THUG to see the HERO, You will need to adjust the Range (Try 200) and the Cone of View…360 degrees is shown here.)

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