Basic Physics Tutorial - Save the Monkeys!

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This tutorial is licensed under CC BY 4.0. Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial.

Published on 3 Jul, 2012. Last updated 19 Feb, 2019

ADDING THE MONKEYS

28. Right click the Background image > Insert New Object > Sprite > click once on the Background image > Load Image from a File > MonkeyOne > close Edit Image window.

29. Rename the sprite to MonkeyOne > add a Behaviour of Physics > leave Immovable to No.

30. Repeat the two steps above for MonkeyTwo and MonkeyThree, ensuring that you name each one correctly.

31. Move the three monkeys into the following position:

32. Save the game, then Run the Layout.

You will probably notice that the monkeys simply fall down and off the edge. By default, the physics gravity functionality is automatically applied to physics objects. This needs to be turned off when the game layout first runs. To do this, you need to add some game functionality and this is done in the event sheet called Event sheet 1.

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  • very good job very helpful