Content tagged system-action

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I like to think my game runs just fine, but lately, I've gotten completely stuck. You see, whenever my player dies, I want the game to reload the last save. And...

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How do stop condition from applying when it should't?
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I am trying to get a sprite to show when a condition is met. Specifically I get the value of a variable using system>get on overlap with mouse.X & mouse.Y and t...

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How to create an entire hierarchy maintaining layers?
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I'm making a binding of isaac like game, and I've already put together procedural dungeon generation, but there's a problem. Currently, I'm spawning rooms from...